Dungeon Crawl Stone Soup version 0.29-a0-993-g4a18f31a58 (webtiles) character file. Game seed: 11924529335260947703 2 zeratav the Stinger (level 1, -2/11 HPs) Began as an Octopode Venom Mage on Aug 2, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (238 turns). zeratav the Stinger (Octopode Venom Mage) Turns: 238, Time: 00:00:17 Health: -2/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 3/3 EV: 13 Int: 17 God: Gold: 4 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . g - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging + Level 2.8 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.7 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Pois 14% N/A 38% 4 Inventory: Hand Weapons g - a +0 dagger (weapon) {short} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Potions a - 2 potions of magic d - a potion of brilliance {unknown} e - a potion of heal wounds {unknown} h - 2 potions of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5762 Altars: #.#.###.## ###.#.###.## #.###........... #>.............. ## #####.#.#.###.## ##.. #.#.#.#...# ##...# ###.#.#.#.### ##....h####.......... ......h@....$.#.###.. ##....h.....###(# ##$...###### #.###..### ##.#. ....... #.#. ##..... . .? #.#### # .. .#### ### ..... ##### You could see 3 jackals. Message History ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Octopode Venom Mage. The heart of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. b - a scroll labelled YFECAA FAOKK c - a scroll labelled SAADIRCHUKOMP There is an open door here. There is an open door here. There is an open door here. You open the door. As you open the door, it creaks loudly! You open the door. There is an open door here. d - a +0 mace {mace} e - a murky red potion f - a scroll labelled EWASE POAW SUGH g - a +0 dagger {short} h - a +0 whip {mace} i - a +0 hand axe {axe} g - a +0 dagger (weapon) {short} You drop a +0 mace {mace}. You drop a +0 whip {mace}. You drop a +0 hand axe {axe}. a - 2 potions of magic (gained 1) Found a stone staircase leading down. You now have 4 gold pieces. d - a pink potion h - 2 inky potions Things that are here: a +0 hand axe {axe}; a +0 whip {mace}; a +0 mace {mace} A kobold comes into view. It is wielding a +0 dagger. Found 6 stones. Found an escape hatch in the floor. A kobold is nearby! The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal comes into view. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal bites you. HP[-1] You take 1 damage, and now have 10/11 hp. You barely miss the jackal. The jackal barks! x2 You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal closely misses you. HP[-1] You take 1 damage, and now have 9/11 hp. You hit the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! HP[-8] You take 8 damage, and now have 1/11 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as you move away! The jackal bites you. You die... Action || total -------------------------++------- Melee: Dagger || 3 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 237 | D:1 | HP: 1/11 [jackal (2)] 238 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 0 | 208 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 0 | 208 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 237 daAuts