Dungeon Crawl Stone Soup version 0.30-a0-652-gcc886f7154 (webtiles) character file. Game seed: 9649037518500325373 558 zeratav the Magician (level 7, -7/45 HPs) Began as a Djinni Conjurer on Jan 17, 2023. Mangled by a lemure (9 damage) ... led by Pikel ... on level 5 of the Dungeon. The game lasted 00:05:43 (3340 turns). zeratav the Magician (Djinni Conjurer) Turns: 3340, Time: 00:05:43 Health: -7/45 AC: 2 Str: 6 XL: 7 Next: 56% Gold: 311 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . n - +2 dagger (holy) {short} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.27/turn m - ring of resist corrosion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 311 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Call Canine Familiar Summ 35% N/A 1% 3 d - Fulminant Prism Conj/Hex 17% 3d10 5% 4 e - Iskenderun's Mystic Conj/Tloc 35% 2d8 5% 4 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Blink Tloc 70% N/A 1% 2 h - Dazzling Flash Conj/Hex 70% N/A 1% 3 Your spell library was empty. Inventory: Hand Weapons n - a +2 dagger of holy wrath (weapon) {short} (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) o - a +0 helmet (You took it off Robin on level 2 of the Dungeon) u - a +1 robe of willpower (You took it off an orc wizard on level 4 of the Dungeon) v - a +0 cloak (You found it on level 4 of the Dungeon) Jewellery m - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} f - 2 scrolls of fear {unknown} g - 5 scrolls of blinking {unknown} i - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} k - 2 scrolls of immolation {unknown} p - 2 scrolls of magic mapping {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} e - a potion of curing {unknown} h - a potion of haste {unknown} l - 3 potions of lignification {unknown} r - 2 potions of brilliance {unknown} s - a potion of attraction {unknown} t - a potion of ambrosia {unknown} w - a potion of degeneration {unknown} x - 2 potions of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26661 Temple: D:4-7 Altars: Gozag Annotations: D:1 exclusion: downstairs D:5 Pikel ..#.#.##########.# #####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ########5# ....555K@# .....##### .## You could see Pikel and 4 lemures. Message History A lemure comes into view. You swap places. Pikel hits your wolf with a +0 whip of freezing. Pikel freezes your wolf. A lemure comes into view. Your wolf bites Pikel. Your wolf closely misses Pikel. Pikel barely misses your wolf. A lemure comes into view. The lemure hits your wolf. Your wolf closely misses Pikel. Pikel misses your wolf. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure Aim: a lemure (100% to hit) The magic dart hits the lemure. Your wolf closely misses Pikel. Your wolf bites Pikel. Pikel hits your wolf but does no damage. HP[-1] You take 1 damage, and now have 44/45 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (lightly wounded, 100% to hit) The magic dart hits the lemure. Your wolf closely misses Pikel. Your wolf barely misses Pikel. Pikel hits your wolf with a +0 whip of freezing. Pikel freezes your wolf. HP[-1] You take 1 damage, and now have 43/45 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (moderately wounded, 100% to hit) The magic dart hits the lemure. Your wolf closely misses Pikel. Pikel hits your wolf with a +0 whip of freezing. Pikel freezes your wolf. Your wolf dies! Your wolf's corpse disappears in a puff of smoke! The lemure hits you. HP[-4] You take 4 damage, and now have 39/45 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - lemure Aim: a lemure (moderately wounded, 100% to hit) The magic dart hits the lemure. The lemure misses you. HP[-1] You take 1 damage, and now have 38/45 hp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - lemure The searing ray hits the lemure! The searing ray misses the lemure. The searing ray hits the lemure. (Press . to maintain the ray.) HP[-2] You take 2 damage, and now have 36/45 hp. The searing ray hits the lemure but does no damage. The searing ray hits the lemure. The lemure hits you. HP[-4] You take 4 damage, and now have 32/45 hp. The searing ray hits the lemure. The searing ray hits the lemure! The searing ray hits Pikel! Pikel says, "You'll feel the lick of my whip!" The lemure hits you. x2 * * * LOW HITPOINT WARNING * * * HP[-10] You take 10 damage, and now have 22/45 hp. MASSIVE DAMAGE!! (PAUSE) You closely miss the lemure. The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * HP[-8] You take 8 damage, and now have 14/45 hp. You hit the lemure but do no damage. The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure hits you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 10/45 hp. You hit the lemure but do no damage. The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure hits you but does no damage. HP[-5] You take 5 damage, and now have 5/45 hp. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The lemure is dazzled. x3 * * * LOW HITPOINT WARNING * * * The lemure hits you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 6 | 6.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | | 3 || 3 Cast: Magic Dart | 55 | 91 | 8 || 154 Searing Ray | 1 | 3 | 1 || 5 Fulminant Prism | | 2 | || 2 Call Canine Famil | | | 3 || 3 Dazzling Flash | | | 1 || 1 Armor: Robe | | | 2 || 2 Dodge: Dodged | 3 | 8 | 1 || 12 Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, minmay_tiny_reverse_x, uniq_sigmund, uniq_robin D:3: layout_loops_corners, mainiacjoe_overflow_alcove_2 D:4: layout_cave_pools, uniq_grinder D:5: layout_basic, nicolae_overflow_hidden_temple, serial_shops, nicolae_lakefront_shop, lemuel_flamethrower_1, uniq_duvessa, uniq_pikel, uniq_blork_the_orc Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zeratav set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 173 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 380 | D:1 | Found a faded altar of an unknown god. 757 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 757 | D:2 | Learned a level 1 spell: Kiss of Death 758 | D:2 | Noticed Sigmund 774 | D:2 | HP: 2/25 [something/magic dart (8)] 922 | D:2 | Reached skill level 4 in Spellcasting 979 | D:2 | Killed Sigmund 980 | D:2 | Reached skill level 5 in Spellcasting 980 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 980 | D:2 | Reached XP level 5. HP: 19/35 MP: 0/0 980 | D:2 | Learned a level 2 spell: Blink 980 | D:2 | Reached XP level 6. HP: 22/40 MP: 0/0 1400 | D:2 | Noticed Robin 1559 | D:2 | Killed Robin 2012 | D:3 | Found an opulent altar of Gozag. 2966 | D:4 | Noticed Grinder 2977 | D:4 | Killed Grinder 2978 | D:4 | Reached skill level 6 in Spellcasting 2978 | D:4 | Reached XP level 7. HP: 15/45 MP: 0/0 2978 | D:4 | Learned a level 3 spell: Call Canine Familiar 3189 | D:5 | Entered Level 5 of the Dungeon 3324 | D:5 | Noticed Pikel 3338 | D:5 | HP: 11/45 [lemure[Pikel] (3)] 3339 | D:5 | HP: 5/45 [lemure[Pikel] (6)] 3340 | D:5 | Mangled by a lemure Vanquished Creatures Grinder (D:4) Sigmund (D:2) An orc wizard (D:4) Robin (D:2) 4 adders A dart slug (D:1) 4 orcs (D:4) 4 bats 3 endoplasms 4 giant cockroaches 15 goblins 7 hobgoblins 11 jackals 7 ball pythons A frilled lizard (D:2) 10 kobolds 4 rats 79 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc wizards (D:5) 2 orcs (D:5) A kobold (D:4) 5 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 86 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 272 | 526 | 65.9 | 69 | 15 | 17.9 +---------+---------+-------+---------+---------+------- D:1 | 25 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 33 | 268 | 89.0 | 18 | 14 | 43.8 D:3 | 30 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 93 | 258 | 73.5 | 18 | 1 | 5.3 D:5 | 91 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 159.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 159.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3337 | 3221 | 116 | 122 | 2729 | 5 | 667.4 | Dungeon | 3337 | 3221 | 116 | 122 | 2729 | 5 | 667.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 843 daAuts D:3: 830 daAuts D:2: 817 daAuts D:4: 695 daAuts D:5: 150 daAuts