Seeded DCSS version 0.30-a0-722-g3e6e8c874d (webtiles) character file. Game seed: 13178286030542442824 (custom seed) 2 zeratav the Slasher (level 1, 0/11 HPs) Began as a Vine Stalker Monk on Jan 28, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (32 turns). zeratav the Slasher (Vine Stalker Monk) Turns: 32, Time: 00:00:08 Health: 0/11 AC: 2 Str: 13 XL: 1 Next: 40% Magic: 0/2 EV: 12 Int: 10 God: Gold: 27 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion {long} rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: - Level 2.6 Fighting + Level 2.9 Long Blades - Level 2.4 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) {long} Armour b - a +0 robe (worn) Scrolls d - a scroll of summoning {unknown} Potions c - a potion of ambrosia e - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5965 Altars: ....# .>.# .... #..# #.r. #..# #hh####### #h@h.h.... ##.####### #........ #.######.####### #........## ..........# # .#.....#..# #.##8###8##.# .........#..# You could see 5 jackals and a rat. Message History 🤖 Initializing magus.rc ... Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, zeratav the Vine Stalker Monk. Game seed: 13178286030542442824 (custom seed) Press ? for a list of commands and other information. Found a scroll labelled NOFOSUHARR and a green potion. Found a staircase leading out of the dungeon. No target in view! d - a scroll labelled NOFOSUHARR No target in view! You now have 12 gold pieces. You now have 27 gold pieces (gained 15). e - a green potion A ball python comes into view. The ball python hisses angrily. A jackal comes into view. There are monsters nearby! 2 jackals come into view. Found a stone staircase leading down. The jackal barks! You hear a bark! You hear a shout! x2 A jackal comes into view. You hear a bark! You slash the ball python! You kill the ball python! The jackal barks! You closely miss the jackal. A jackal comes into view. The jackal bites you. x2 HP[-2] You take 2 damage, and now have 9/11 hp. The jackal barks! x2 You slash the jackal! You kill the jackal! You hear a bark! x2 The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal barely misses you. A jackal comes into view. The jackal barely misses you. The jackal bites you but does no damage. HP[+1] MP[-1] You lost 1 mp, and now have 1/2 mp. You miss the jackal. The jackal closely misses you. The jackal barely misses you. A rat comes into view. The jackal closely misses you. The jackal bites you. The jackal closely misses you. HP[-2] You take 2 damage, and now have 8/11 hp. You closely miss the jackal. The jackal bites you. x2 A jackal comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! HP[-4] MP[-1] You take 4 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/2 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. Your punch misses the jackal. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 2/11 hp. You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Falchion || 9 Armour: Robe || 4 Dodge: Dodged || 18 Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | magus.rc [v1.9.6] 31 | D:1 | HP: 2/11 [jackal (2)] 32 | D:1 | Slain by a jackal Vanquished Creatures A ball python (D:1) 2 jackals (D:1) 3 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 19 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 19 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts