Dungeon Crawl Stone Soup version 0.30-a0-728-gc68057be0a (webtiles) character file. Game seed: 3989257749320430806 347 zeratav the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Feb 1, 2023. Slain by a hound (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (2693 turns). zeratav the Magician (Djinni Conjurer) Turns: 2693, Time: 00:05:28 Health: 0/40 AC: 4 Str: 6 XL: 6 Next: 91% Gold: 212 EV: 16 Int: 22 God: SH: 3 Dex: 11 rFire + + . SeeInvis . f - +0 short sword {short} rCold x . . Faith . o - +0 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . x - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.26/turn B - +5 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 66% N/A 3% 3 d - Fulminant Prism Conj/Hex 16% 3d10 11% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 11% 4 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Ensorcelled Hibernat Hex/Ice 66% N/A 1% 2 Your spell library was empty. Inventory: Hand Weapons f - a +0 short sword (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) A - a +2 long sword of holy wrath {long} (You found it on level 4 of the Dungeon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) o - a +0 buckler (worn) (You found it on level 2 of the Dungeon) x - a +0 helmet (worn) (You found it on level 4 of the Dungeon) Jewellery B - a +5 ring of evasion (left hand) (You found it on level 4 of the Dungeon) Wands z - a wand of roots (7) (You found it on level 4 of the Dungeon) Scrolls c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} i - a scroll of blinking {unknown} j - 5 scrolls of teleportation {unknown} m - 3 scrolls of identify {unknown} q - a scroll of immolation {unknown} t - a scroll of amnesia {unknown} w - 4 scrolls of noise {unknown} y - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of berserk rage {unknown} g - a potion of lignification {unknown} h - a potion of attraction {unknown} l - a potion of degeneration {unknown} n - 2 potions of heal wounds {unknown} p - a potion of resistance {unknown} r - 2 potions of curing {unknown} s - 2 potions of mutation {unknown} u - a potion of flight {unknown} v - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21306 Temple: D:4-7 Altars: '.# #.# #####.#### #.####.######....# #.##.......##....# #.##.#..##)##....# #.##.##..#.......# #.##'###.........# #.#..............# ..))......(....### .##.......>...Sh@# ###........#...### #........#...# ###........#...# .....#######...# ###### ##### You could see a hound and an adder. Message History Press: ? - help, Dir - look around, f - activate The adder completely misses you. A goblin comes into view. It is wielding a +0 dagger. HP[-3] You take 3 damage, and now have 25/40 hp. The hound stops to sniff the ground. The adder completely misses you. HP[+1] The adder attacks as you move away! The adder closely misses you. The adder misses you. The adder attacks as you move away! The adder closely misses you. HP[+1] Casting: Dazzling Flash (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The hound bites your fulminant prism. The adder barely misses you. The jelly hits your fulminant prism. Your fulminant prism is splashed with acid. The acid corrodes your fulminant prism! Your magical contamination has completely faded away. HP[-4] You take 4 damage, and now have 23/40 hp. The adder attacks as you move away! The adder bites you but does no damage. The hound bites your fulminant prism. The goblin hits your fulminant prism with a +0 dagger. The adder closely misses you. HP[+1] The adder attacks as you move away! The adder closely misses you. The adder misses you. HP[+1] The adder attacks as you move away! You block the adder's attack. The hound bites you but does no damage. The adder attacks as you move away! The adder barely misses you. The adder misses you. The hound bites you. HP[-3] You take 3 damage, and now have 22/40 hp. HP[+1] The hound attacks as you move away! The hound closely misses you. x2 The adder attacks as you move away! The adder misses you. The adder bites you but does no damage. The hound attacks as you move away! The hound bites you. x2 * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 19/40 hp. The adder attacks as you move away! The adder closely misses you. HP[+1] The hound attacks as you move away! The hound misses you. The hound barely misses you. The adder misses you. The adder attacks as you move away! The adder misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 16/40 hp. The hound attacks as you move away! The hound bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. There is a stone staircase leading up here. HP[-1] You take 1 damage, and now have 15/40 hp. The hound misses you. The adder bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. HP[-5] You take 5 damage, and now have 10/40 hp. The adder attacks as you move away! The adder bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound completely misses you. The adder attacks as you move away! The adder barely misses you. You block the adder's attack. The hound attacks as you move away! The hound closely misses you. x2 There is an open door here. HP[+1] The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 7/40 hp. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hound! The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 3/40 hp. The searing ray hits the hound. The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * The hound barely misses you. The hound bites you. You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 66 | 110 || 176 Searing Ray | | 6 || 6 Dazzling Flash | | 2 || 2 Fulminant Prism | | 3 || 3 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | 7 | 37 || 44 Block: Buckler | | 4 || 4 Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, dreamdust_wishing_well D:2: layout_loops_ring D:3: layout_basic D:4: cheibrodos_helix_gallery, layout_cave_pools, ebering_ghost_sewer_f Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zeratav set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 80 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 346 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 346 | D:1 | Learned a level 1 spell: Sting 681 | D:2 | Reached skill level 4 in Spellcasting 828 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1473 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/0 1473 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1930 | D:3 | Reached skill level 5 in Spellcasting 2206 | D:4 | HP: 8/35 [orc/+0 dagger (1)] 2207 | D:4 | HP: 3/35 [orc/+0 dagger (2)] 2407 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 2653 | D:4 | Reached skill level 6 in Spellcasting 2684 | D:4 | HP: 10/40 [hound (5)] 2691 | D:3 | HP: 10/40 [adder (1)] 2692 | D:3 | HP: 3/40 [hound (2)] 2693 | D:3 | Slain by a hound Vanquished Creatures A phantom (D:4) A necrophage (D:4) An orc priest (D:3) An iguana (D:4) 4 gnolls (D:3) An adder (D:2) 3 worms 3 dart slugs 7 orcs 6 ball pythons 9 bats 9 endoplasms 4 giant cockroaches 2 goblins 7 hobgoblins 11 jackals (D:2) 6 kobolds 3 quokkas 2 frilled lizards (D:1) 4 rats 85 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:4) 3 creatures vanquished. Grand Total: 88 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 453 | 44 | 8.9 | 83 | 2 | 2.4 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 53 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 153 | 0 | 0.0 | 30 | 0 | 0.0 D:4 | 213 | 44 | 17.1 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 124.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 124.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2692 | 2612 | 80 | 271 | 1920 | 4 | 673.0 | Dungeon | 2692 | 2612 | 80 | 271 | 1920 | 4 | 673.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 895 daAuts D:2: 794 daAuts D:1: 629 daAuts D:4: 372 daAuts