Dungeon Crawl Stone Soup version 0.32-a0-314-g526f7d4993 (webtiles) character file. Game seed: 10741953780674438133 164 zeratav the Trooper (level 5, -5/39 HPs) Began as an Octopode Shapeshifter on Feb 15, 2024. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 4 of the Dungeon. The game lasted 00:03:26 (2730 turns). zeratav the Trooper (Octopode Shapeshifter) Turns: 2730, Time: 00:03:27 Health: -5/39 AC: 1 Str: 15 XL: 5 Next: 45% Magic: 14/14 EV: 28 Int: 12 God: Gold: 110 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . n - dreamdust necklace {Acrobat} rElec . d - +6 ring of dexterity rCorr . r - ring of magical power SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: acrobat @: confused, beast-form, acrobatic A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 4 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 110 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 3.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Missiles s - 4 datura-tipped darts (quivered) {throwing} t - 5 poisoned darts {throwing} Jewellery d - a +6 ring of dexterity (left tentacle) (You found it on level 1 of the Dungeon) n - the dreamdust necklace (around mantle) {Acrobat} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. r - a ring of magical power (right tentacle) (You found it on level 3 of the Dungeon) A - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 4 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Talismans b - a beast talisman (active) c - a flux talisman u - a blade talisman (You found it on level 3 of the Dungeon) Wands p - a wand of polymorph (5) (You took it off a kobold on level 2 of the Dungeon) Scrolls g - a scroll of fear {unknown} h - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of poison {unknown} w - a scroll of vulnerability {unknown} x - a scroll of enchant weapon {unknown} y - a scroll of revelation {unknown} Potions a - a potion of lignification {!q} e - a potion of magic {unknown} f - a potion of cancellation {unknown} k - a potion of degeneration {unknown} m - a potion of might {unknown} o - a potion of heal wounds {unknown} q - a potion of curing {unknown} v - a potion of enlightenment {unknown} z - a potion of experience {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21275 Temple: D:4-7 Altars: #.... ..>.. #.... ######### ####.... ###.... #....#..#######.#....# #...... #....'.....#....#....# #...... #....#.....'....#.S..# #...... ###....#.....##...#....####...... ..######.....######S...#..#...... ..............§{hJ+....#..####### ..............J§g§#....#..# ########'###'######....#..# .....oo................#..####### ..........J............#..#...... ...>........[..........#..#...... .......................#..'...... .......................##'#...... ###########'##..............#+##. You could see 2 friendly jellies and a friendly hobgoblin (summoned). Message History You take 12 damage, and now have 26/38 hp. MASSIVE DAMAGE!! (PAUSE) You close the door. HP[+1] HP[+1] HP[+1] HP[+1] There is an open door here. HP[+1] You close the door. Something unseen opens the door. HP[+1] You open the door. Something unseen breaks down the door. An adder comes into view. Found a stone staircase leading down. The adder hisses angrily. There is an open door here. HP[+1] You close the door. The endoplasm freezes you. You are frozen. HP[-3] You take 3 damage, and now have 30/38 hp. The orc wizard shouts! You tentacle-slap the endoplasm but do no damage. The endoplasm closely misses you. HP[+1] You tentacle-slap the endoplasm. The orc priest hits you with a +0 dagger. The endoplasm misses you. HP[-4] You take 4 damage, and now have 27/38 hp. You tentacle-slap the endoplasm. You kill the endoplasm! The orc priest barely misses you. You tentacle-slap the orc priest. You grab the orc priest. You squeeze the orc priest, but do no damage. You constrict the orc priest. The orc priest hits you with a +0 dagger. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) HP[-4] You take 4 damage, and now have 23/38 hp. You tentacle-slap the orc priest. You constrict the orc priest, but do no damage. The orc priest miscasts a cantrip. HP[+1] You tentacle-slap the orc priest but do no damage. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You squeeze the orc priest, but do no damage. You constrict the orc priest. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. You are confused. HP[-14] You take 14 damage, and now have 10/38 hp. MASSIVE DAMAGE!! (PAUSE) You tentacle-slap the orc priest but do no damage. You squeeze the orc priest. You constrict the orc priest. You kill the orc priest! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Training target 5.0 for Fighting reached! Your Fighting skill increases to level 5! You need to enable at least one skill for training. HP[-5] You now have 39 max hp (+1). You take 5 damage, and now have 5/39 hp. You barely miss the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * HP[-2] You take 2 damage, and now have 3/39 hp. You closely miss the orc wizard. You squeeze the orc wizard, but do no damage. The orc misses you. You bump into the rock wall. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. Your necklace shatters, unleashing a wave of protective dreams! You dream of life, friendship, and clouds. Okay, then. HP[-2] You take 2 damage, and now have 1/39 hp. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc closely misses you. The orc hits your hobgoblin with a +0 hand axe. The orc hits your jelly with a +0 hand axe. The orc is burned by acid! Your jelly hits the orc. The orc dies! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 4 5 | 5.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 57 | 46 || 103 Constrict | 14 | 12 || 26 Tentacles | 10 | 10 || 20 Punch | 1 | || 1 Stab: Sleeping | 6 | 7 || 13 Distracted | | 1 || 1 Armour: Skin | 19 | 18 || 37 Dodge: Dodged | 41 | 13 || 54 Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_ellora, serial_glass, glass_columns_a, glass_columns_a D:3: layout_basic D:4: layout_gridville, good_gods_mini_temple, temple_green Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zeratav the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 40 | D:1 | Reached skill level 2 in Fighting 40 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 281 | D:1 | Reached XP level 3. HP: 24/25 MP: 3/3 468 | D:1 | Reached skill level 3 in Fighting 871 | D:2 | Found the dreamshard necklace {Acrobat *Dream} 1020 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1092 | D:2 | Found a faded altar of an unknown god. 1430 | D:2 | Reached skill level 4 in Fighting 2406 | D:4 | Reached XP level 5. HP: 13/38 MP: 5/5 2559 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 2725 | D:4 | HP: 5/38 [orc wizard/puff of flame (5)] 2726 | D:4 | Reached skill level 5 in Fighting 2728 | D:4 | HP: 1/39 [orc wizard/+0 dagger (2)] 2728 | D:4 | Saved by the dreamshard amulet 2730 | D:4 | Killed from afar by an orc wizard Vanquished Creatures An orc priest (D:4) A sleepcap (D:4) An adder (D:3) 2 ribbon worms 6 ball pythons 3 bats 6 endoplasms 3 giant cockroaches 3 hobgoblins 4 jackals (D:1) 5 kobolds A quokka (D:1) 5 frilled lizards 3 goblins (D:1) 7 rats 51 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:4) 1 creature vanquished. Grand Total: 52 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 235 | 0 | 0.0 | 52 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 65 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 37 | 0 | 0.0 | 14 | 0 | 0.0 D:3 | 34 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 99 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 4 5 | 5.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 57 | 46 || 103 Constrict | 14 | 12 || 26 Tentacles | 10 | 10 || 20 Punch | 1 | || 1 Stab: Sleeping | 6 | 7 || 13 Distracted | | 1 || 1 Armour: Skin | 19 | 18 || 37 Dodge: Dodged | 41 | 13 || 54 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 58.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2723 | 2505 | 218 | 130 | 2049 | 4 | 680.8 | Dungeon | 2723 | 2505 | 218 | 130 | 2049 | 4 | 680.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 792 daAuts D:3: 759 daAuts D:1: 752 daAuts D:4: 419 daAuts