Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2810485216985028182 1 zermelo the Chopper (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Nov 30, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:51 (64 turns). zermelo the Chopper (Gnoll Wanderer) Turns: 64, Time: 00:01:51 Health: 20/20 AC: 5 Str: 14 XL: 1 Next: 20% Magic: 3/6 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 7 Spells: 8/9 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of invisibility Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 6.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 3.6 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 11% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, zermelo the Gnoll Wanderer. The wondrous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 ring mail, a potion of invisibility; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Found a whip. You see here a +0 whip. Found a stone staircase leading down. There is a stone staircase leading down here. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 97% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Found Yfrent's Antique Weapon Emporium. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The zap hits the endoplasm. The endoplasm is almost dead. Aiming: Shock (safe; 19% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 97% to hit) The zap hits the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold moves out of view. Your magical contamination has completely faded away. There is an entrance to Yfrent's Antique Weapon Emporium here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#### #....# ####.# #.# #.# #.# #.# ######### #.# #8.§@..8# #.# #..§≈§..# #.# #.≈§§§≈.# #.# #.≈≈§§≈K# #.# #.≈≈≈≈≈.# #.# #..≈≈≈..# #.# .##.....######># ...............# ...#####.####### You could see a kobold. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zermelo the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | zermelo set off with the following items: a +2 hand axe, a | +0 ring mail, a potion of invisibility; and the following | spell memorised: Shock; and the following spells available | to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 51 | D:1 | Found Yfrent's Antique Weapon Emporium. 64 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, serial_shops, shop, nicolae_lakefront_shop, nicolae_shop_trees, nicolae_shop_statue_plus, nicolae_shop_competitors_out_of_business Action || total -------------------------++------- Cast: Shock || 3