Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1074952787825497520 0 zermelo the Digger (level 1, 18/18 HPs) Began as a Formicid Wanderer on Nov 30, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (0 turns). zermelo the Digger (Formicid Wanderer) Turns: 0, Time: 00:00:25 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) Scrolls d - a scroll of butterflies Potions b - a potion of attraction Skills: + Level 3.2 Fighting + Level 2.1 Spellcasting + Level 1.0 Ice Magic + Level 4.8 Earth Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 30% 2d9 4% 1 Freeze Ice 16% 1d4 19% 1 Frozen Ramparts Ice 8% 1d2 50% 3 Animate Armour Summ/Erth 16% N/A 71% 4 Petrify Tmut/Erth 8% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, zermelo the Formicid Wanderer. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 leather armour, a scroll of butterflies; and the following spells available to memorise: Sandblast, Freeze, Frozen Ramparts, Animate Armour, Petrify. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #########.. #.>.......# #..@......# #........## #........# ...........# .....######.# ....... # ..#.... ..##... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zermelo the Formicid Wanderer began the quest for the Orb. 0 | D:1 | zermelo set off with the following items: a +0 club, a | potion of attraction, a +0 leather armour, a scroll of | butterflies; and the following spells available to | memorise: Sandblast, Freeze, Frozen Ramparts, Animate | Armour, Petrify. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic