Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14026713322243030074 100 zerozero the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 15, 2024. Slain by an ogre ... wielding a +0 giant spiked club (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:36 (2081 turns). zerozero the Conjurer (Deep Elf Conjurer) Turns: 2081, Time: 00:05:38 Health: -1/24 AC: 3 Str: 10 XL: 4 Next: 46% Magic: 2/12 EV: 11 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . j - staff of alchemy rCold . . . (no shield) rNeg + . . a - +1 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of strength HPRegen 0.24/turn k - ring of positive energy MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 short sword h - a +0 vampiric dagger Armour a - a +1 robe (worn) Magical Staves j - a staff of alchemy (weapon) p - a staff of earth Jewellery g - a +6 ring of strength (left hand) k - a ring of positive energy (right hand) Scrolls l - a scroll of blinking m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} r - 2 scrolls of fog {unknown} Potions b - a potion of magic c - a potion of might d - a potion of cancellation {unknown} f - 3 potions of brilliance i - a potion of berserk rage {unknown} o - 2 potions of attraction {unknown} q - a potion of haste {unknown} s - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 6.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 5% N/A 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (73% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The searing ray misses the hound. The hound bites you but does no damage. The hound barely misses you. The searing ray hits the hound! You kill the hound! The searing ray hits the ogre! The ogre is moderately wounded. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! You die... #.# #.# #.# ## #.# .. #.# #. #.# #. #.# ####.########.# #.......O@....# #.##.########## #. .. .h. .... ....O ...... You could see an ogre. Vanquished Creatures A hound (D:3) 2 adders (D:2) 4 endoplasms (D:1) 4 giant cockroaches 4 goblins 8 hobgoblins (D:1) 4 jackals (D:1) 6 kobolds 3 quokkas (D:1) 3 ball pythons (D:1) 4 bats 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zerozero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 5/15 MP: 2/8 178 | D:1 | Reached skill level 5 in Conjurations 508 | D:1 | Learned a level 2 spell: Searing Ray 745 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1791 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1796 | D:2 | Learned a level 4 spell: Fulminant Prism 2068 | D:3 | Noticed an ogre 2077 | D:3 | Reached skill level 6 in Conjurations 2081 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_corners, kennysheep_small_spiral, minmay_split_cup_large D:2: layout_basic, nrook_mini_vaults D:3: layout_basic, nicolae_elevator_lobby_asterisk, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Cast: Magic Dart | 80 | 8 || 88 Searing Ray | 1 | 3 || 4 Use: Scroll | 8 | || 8 Armour: Robe | 9 | 3 || 12 Dodge: Dodged | 12 | 1 || 13