Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1654606319559564979 74 zerozero the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 21, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:05:20 (1564 turns). zerozero the Conjurer (Deep Elf Conjurer) Turns: 1564, Time: 00:05:21 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 9% Magic: 1/11 EV: 12 Int: 25 God: Gold: 150 SH: 0 Dex: 19 Spells: 7/10 levels left rFire . . . e - +1 dagger rCold . . . p - orb {mayhem} rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: mayhem @: on fire, glowing A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons e - a +1 dagger (weapon) Armour a - a +1 robe (worn) p - an orb of mayhem (worn) Jewellery o - a +6 ring of dexterity (left hand) Wands m - a wand of flame (3) Scrolls c - a scroll of fear g - a scroll of enchant weapon Potions b - a potion of magic d - 2 potions of lignification f - 2 potions of enlightenment {unknown} j - 2 potions of might {unknown} k - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} q - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 14% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 28% 3 Teleport Other Tloc 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (almost dead, 87% to hit) The searing ray hits the bombardier beetle. You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel clever. The liquid fire burns you! You die... ######### ####### ........# #.....# ........# #†###.##### ........###..@....... #####...........#..## #.#...#......... #####.#.#.##...###..# .................. .# ###.....#.###.#.... # ..........# #.#.#.. ####...#####.#.### ########...#.....# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 4 ball pythons 4 endoplasms 2 goblins (D:2) 3 hobgoblins 3 jackals (D:2) 2 quokkas 3 bats 3 frilled lizards 6 kobolds 2 rats (D:2) 33 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 creatures vanquished. Vanquished Creatures (others) An adder (D:3) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zerozero the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Found a faded altar of an unknown god. 456 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 684 | D:1 | Reached skill level 5 in Conjurations 758 | D:1 | Learned a level 2 spell: Searing Ray 996 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1564 | D:3 | Reached XP level 4. HP: 5/24 MP: 2/11 1564 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, shapermc_ecumenical_altar_acropolis, reono_crystal_passage D:2: layout_loops_ring D:3: layout_basic, serial_bayou_lagoon_a, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 55 | || 55 Searing Ray | 1 | || 1 Use: Scroll | 5 | || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 2 | || 2