Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 17112727992938329731 93 zewo the Trooper (level 4, -4/37 HPs) Began as a Djinni Monk on Jan 27, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:27 (2199 turns). zewo the Trooper (Djinni Monk) Turns: 2199, Time: 00:02:27 Health: -4/37 AC: 2 Str: 10 XL: 4 Next: 91% Gold: 98 EV: 13 Int: 13 God: SH: 0 Dex: 16 rFire + + . n - +1 dagger (drain) rCold x . . d - orb {light} rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: attractive, flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 short sword n - a +1 dagger of draining (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery j - a ring of ice (You found it on level 2 of the Dungeon) Scrolls e - a scroll of silence {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of poison {unknown} l - 4 scrolls of blinking {unknown} o - a scroll of fog {unknown} q - a scroll of enchant armour {unknown} Potions i - a potion of magic {unknown} m - 2 potions of attraction p - a potion of heal wounds {unknown} r - a potion of curing {unknown} Skills: - Level 3.8 Fighting - Level 3.4 Short Blades - Level 3.5 Dodging + Level 1.4 Spellcasting + Level 1.4 Conjurations + Level 1.4 Hexes Level 0.0 Charms + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations Level 0.0 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15811 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the orc. You drain the orc. You kill the orc! An orc comes into view. It is wielding a +0 dagger. The orc shouts! You see here a +0 falchion. Unknown command. Unknown command. Found a stone staircase leading up. No target in view! No target in view! An orc is nearby! Nothing quivered! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits the orc. The orc is moderately wounded. Okay, then. The orc hits you with a +0 dagger. The zap hits the orc. The orc is heavily wounded. The orc completely misses you. The zap hits the orc. The orc is almost dead. The orc closely misses you. The zap hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. HP restored. Things that are here: a +0 dagger; a +0 robe of fire resistance; an orc corpse There is a stone staircase leading up here. l - 4 scrolls labelled COURYE TUSK (gained 1) Found an escape hatch in the floor. 3 gnolls come into view. The gnoll shouts! x2; You hear a shout! A gnoll comes into view. It is wielding a +0 flail. There are monsters nearby! The zap hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. There is a stone staircase leading up here. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You fly upwards. There is a stone staircase leading down here. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You hit the gnoll but do no damage. You drain the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. You drain the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll. You drain the gnoll. You kill the gnoll! You start resting. HP restored. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. Things that are here: a +0 dagger; an orc corpse You fly downwards. The gnoll hits you with a +0 flail! There is a stone staircase leading up here. The gnoll hits you with a +0 club! The gnoll closely misses you. You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 dagger; an orc corpse The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Things that are here: a +0 robe; a +0 dagger; an orc corpse The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (haloed, 81% to hit) The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of attraction. You feel attractive to monsters. The gnoll hits you with a +0 club! You die... ### #.# #########################.# #.........................# ####.####################)# #.# #..>@gg..........# #.#####.#.####.#.####### #..........g...#.# #................# ## #..............#.# #. #.............##.# #. #.#####...#.#.##.###### #. #.#.......#..........<####. #†###.#.#.#...##........... You could see 2 gnolls. Vanquished Creatures 2 orc wizards A gnoll (D:2) 3 orcs A bat (D:3) 2 endoplasms (D:2) 9 goblins 2 hobgoblins (D:2) A quokka (D:2) 3 ball pythons (D:2) 2 frilled lizards 2 kobolds A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zewo the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 173 | D:1 | Found a faded altar of an unknown god. 384 | D:1 | Found Geoq's Assorted Antiques. 554 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 1348 | D:2 | Reached skill level 3 in Short Blades 1669 | D:2 | Reached XP level 3. HP: 30/30 MP: 0/0 1669 | D:2 | Learned a level 1 spell: Shock 2005 | D:2 | Reached XP level 4. HP: 37/37 MP: 0/0 2026 | D:3 | Reached skill level 1 in Spellcasting 2026 | D:3 | Reached skill level 1 in Conjurations 2026 | D:3 | Reached skill level 1 in Hexes 2026 | D:3 | Reached skill level 1 in Summonings 2026 | D:3 | Reached skill level 1 in Necromancy 2026 | D:3 | Reached skill level 1 in Translocations 2026 | D:3 | Reached skill level 1 in Fire Magic 2026 | D:3 | Reached skill level 1 in Ice Magic 2026 | D:3 | Reached skill level 1 in Air Magic 2026 | D:3 | Reached skill level 1 in Earth Magic 2026 | D:3 | Reached skill level 1 in Alchemy 2199 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_cross, serial_shops, nicolae_shop_overgrown_old_shop, shapermc_ecumenical_altar_venn, minmay_parallelograms D:2: layout_basic, minmay_misc_feat_rugged, minivault_11 D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 3 | 3.4 Spellcasting | 1 | 1.4 Conjurations | 1 | 1.4 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Fighting | | 3.8 Dodging | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 57 | || 57 Dagger | 20 | 10 || 30 Cast: Shock | 3 | 7 || 10 Use: Potion | 1 | 1 || 2 Armour: Robe | 35 | 11 || 46 Dodge: Dodged | 51 | 13 || 64