Dungeon Sprint DCSS version 0.32-a0-450-g080537f31e (webtiles) character file. Game seed: 14140878994081284618 0 zewo the Shield-Bearer (level 1, 0/16 HPs) Began as an Octopode Fighter on Feb 23, 2024. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (12 turns). zewo the Shield-Bearer (Octopode Fighter) Turns: 12, Time: 00:00:10 Health: 0/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . a - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 buckler (worn) Scrolls h - a scroll of blinking {@r4} Potions b - a potion of might {@q3 !q} c - a potion of curing {@q1 !q} d - a potion of heal wounds {@q2 !q} e - a potion of haste {@q4 !q} f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 3.0 Dodging - Level 3.0 Shields * Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, zewo the Octopode Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of acid. There is an open door here. The helpless Ijyb fails to defend herself. You tentacle-slap Ijyb but do no damage. Your grab misses Ijyb. Ijyb barely misses you. You tentacle-slap Ijyb but do no damage. You grab Ijyb. You constrict Ijyb, but do no damage. Ijyb misses you. You tentacle-slap Ijyb but do no damage. You squeeze Ijyb! Ijyb is moderately wounded. You constrict Ijyb, but do no damage. You block Ijyb's attack. You tentacle-slap Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb closely misses you. You tentacle-slap Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you but does no damage. You completely miss Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb zaps a wand. The bolt of acid hits you! You tentacle-slap Ijyb but do no damage. Ijyb is severely wounded. You constrict Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You tentacle-slap Ijyb but do no damage. Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | zewo the Octopode Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 3 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts