Dungeon Crawl Stone Soup version 0.32-a0-1030-g7194ef5473 (webtiles) character file. Game seed: 13592589994017829105 77 zewo the Magician (level 4, -6/33 HPs) Began as a Djinni Conjurer on Apr 29, 2024. Mangled by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1245 turns). zewo the Magician (Djinni Conjurer) Turns: 1245, Time: 00:02:09 Health: -6/33 AC: 2 Str: 6 XL: 4 Next: 58% Gold: 47 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . d - +1 dagger (flame) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons d - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls b - a scroll of vulnerability {unknown} c - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions e - a potion of magic {unknown} f - a potion of might {unknown} h - a potion of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of degeneration {unknown} Skills: + Level 1.8 Fighting - Level 2.3 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes Level 0.0 Charms + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations Level 0.0 Transmutations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Freeze Ice 88% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (81% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll but does no damage. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club! You die... ##'## #.#.#......#... ....# #.#.#..###.#.## ....######## #......###.#.# ...........# ######.##.......# ....######.# ..####+#......†## ##### #.# #.##......###..# #.# #.##......# #..# #.# #.##......# #..# #.# #@g)).....# #..# #.# ####......# ...# #####.#.###..+......# ##.# #...).#.....##.g.g.... #.# #.########..##........ #.#...#<.....+......#. #.#...####..##.....(# #.#.................# #....####..###.... You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 ball pythons (D:1) 2 bats (D:1) 7 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 2 kobolds 5 quokkas 6 frilled lizards (D:1) 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zewo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | zewo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 345 | D:1 | Reached XP level 3. HP: 8/25 MP: 0/0 345 | D:1 | Learned a level 1 spell: Freeze 615 | D:1 | Found Xitasat's Vocational Training. 1176 | D:2 | Reached skill level 1 in Fighting 1239 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/0 1245 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, roderic_lattice_a, minivault_27, moated_statue, nicolae_shop_vocational D:2: layout_basic, dreamdust_ecumenical_altar_grove Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.8 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 4 || 89 Searing Ray | 1 | || 1 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1244 | 1218 | 26 | 241 | 819 | 2 | 622.0 | Dungeon | 1244 | 1218 | 26 | 241 | 819 | 2 | 622.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 374 daAuts