Dungeon Crawl Stone Soup version 0.29-a0-819-g94b489e0ae (webtiles) character file. Game seed: 14090150746710522657 44 zhov the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on July 6, 2022. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1867 turns). zhov the Conjurer (Draconian Conjurer) Turns: 1867, Time: 00:02:36 Health: 0/26 AC: 6 Str: 15 XL: 3 Next: 41% Magic: 0/6 EV: 11 Int: 20 God: Gold: 0 SH: 2 Dex: 9 Spells: 0/6 levels left rFire . . . SeeInvis . b - staff of poison rCold . . . Faith . o - +0 buckler rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . e - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn l - +6 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour e - a +0 cloak (worn) o - a +0 buckler (worn) Magical Staves b - a staff of poison (weapon) Jewellery l - a +6 ring of strength (left hand) Scrolls c - a scroll of identify {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of brand weapon {unknown} i - 2 scrolls of noise {unknown} k - a scroll of enchant weapon {unknown} n - a scroll of amnesia {unknown} Potions a - a potion of magic d - 2 potions of resistance {unknown} h - a potion of mutation {unknown} j - a potion of heal wounds {unknown} m - a potion of curing {unknown} Skills: * Level 0.7 Staves - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations + Level 0.1 Hexes + Level 0.4 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 c - Dazzling Flash Conj/Hex 24% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. You hit Terence. Terence is almost dead. Terence hits you with a +0 flail. You barely miss Terence. Terence is almost dead. Terence shouts, "Now you die!" Terence misses you. Terence completely misses you. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. You tail-slap Terence. Terence is almost dead. Terence hits you with a +0 flail. The magic dart hits Terence. Terence is almost dead. Terence says, "Did you write a will? You should..." Terence hits you but does no damage. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. You closely miss Terence. Terence is almost dead. Terence closely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! x2 You die... ############# #######. ###.#######...........# ........ ......@@....#########.# >####### ###.######..## #.## .# #.######...# #... .# #..........########### .# ######.......##....... .# #.......##.#.#.## .# #............†..) .# ###...####.#.#.## ## ######...####.....## You could see Terence. Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) 5 goblins 7 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds A quokka (D:1) 2 ball pythons (D:1) 3 bats 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zhov the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 371 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/5 1133 | D:1 | Found a faded altar of an unknown god. 1142 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1364 | D:2 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Learned a level 3 spell: Dazzling Flash 1853 | D:2 | Noticed Terence 1867 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, minmay_three_crescents, uniq_natasha, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 35 Tailslap || 8 Punch || 2 Staff || 36 Cast: Magic Dart || 78 Searing Ray || 1 Use: Potion || 1 Armor: Skin || 25 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1874 | 1846 | 28 | 172 | 1387 | 2 | 937.0 | Dungeon | 1874 | 1846 | 28 | 172 | 1387 | 2 | 937.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1364 daAuts D:2: 509 daAuts