Dungeon Crawl Stone Soup version 0.29-a0-823-gc37b1572da (webtiles) character file. Game seed: 18115050774531331134 2 zhov the Vexing (level 1, 0/15 HPs) Began as a Demonspawn Arcane Marksman on July 8, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (51 turns). zhov the Vexing (Demonspawn Arcane Marksman) Turns: 51, Time: 00:00:17 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 25% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability d - 2 scrolls of teleportation {unknown} Skills: - Level 1.0 Fighting * Level 1.8 Ranged Weapons - Level 1.7 Dodging + Level 1.0 Spellcasting * Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 43% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal barely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (43% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. Fire: a) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 43% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. You die... .. .# #.#.# #.#.#### #.#..... .############.#.)### ......h@..##.....[.. .########.....>..# ####.....# #†....# #.###.# #.# # ###.## ♣....♣ ♣....♣ You could see a jackal. Vanquished Creatures A jackal (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zhov the Demonspawn Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, serial_shops, shop Action || total -------------------------++------- Fire: Sling || 18 Cast: Slow || 1 Armor: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 56 | 0 | 0 | 27 | 1 | 56.0 | Dungeon | 56 | 56 | 0 | 0 | 27 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts