Dungeon Sprint DCSS version 0.33-a0-430-g2e717cac72 (webtiles) character file. Game seed: 17506466308452485153 0 ziggy11 the Shield-Bearer (level 1, 0/22 HPs) Began as a Troll Fighter on Nov 19, 2024. Slain by a merfolk siren ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:22 (34 turns). ziggy11 the Shield-Bearer (Troll Fighter) Turns: 34, Time: 00:00:23 Health: 0/22 AC: 4 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 4 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 kite shield rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised, hasted (expiring), very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 1.7 Maces & Flails + Level 2.4 Dodging + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History The merfolk siren chants its luring song. You thump the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. You block the merfolk siren's attack. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren closely misses you. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is severely wounded. Your extra speed is starting to run out. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... ## #+###.## ##.##...# +.<.'.#$+ ##.##@m.# #+###.## #s# ## s#. . . ## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Troll Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 5 | D | Noticed a merfolk siren 34 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Flail || 25 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 3 Block: Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 32 daAuts