Seeded DCSS version 0.33-a0-443-g8f22220ccd (webtiles) character file. Game seed: 14047759651514915069 (custom seed) 20 ziggy11 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Nov 20, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:52 (895 turns). ziggy11 the Conjurer (Deep Elf Conjurer) Turns: 895, Time: 00:04:53 Health: -2/15 AC: 8 Str: 4 XL: 2 Next: 58% Magic: 2/8 EV: 10 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . d - +3 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +1 pair of gloves {hurl} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles h - 5 poisoned darts i - 4 stones Armour a - a +0 robe d - a +3 leather armour (worn) e - a +1 pair of gloves of hurling (worn) Scrolls c - a scroll of butterflies {unknown} Potions b - a potion of magic f - a potion of resistance {unknown} Skills: + Level 0.1 Throwing + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 4% 2 Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .~P~~~♣♣PP~.. #.# #.# #... .~.P~♣≈♣~P.P..#.#...# #.# ##.. ##PPPP~≈♣♣~~~PP~#...# #.# ##. ###PP~P~≈ ≈♣~~~P~...# #.# ## ###...~P ~ ♣~~~...# #.# # ...P. ~P~...# #.# ##..... #.#...# #.# .....#.#...# #.# .......@...# #.# .....#J#...# #.#### ... #.#.### #....# # #.#.# ####.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ziggy11 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 370 | D:1 | Found Naceph's Book Emporium. 476 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 895 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, serial_shops, shop, serial_bayou_lagoon_a, minmay_ruptured Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 38 Armour: Leather armour || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 902 | 823 | 79 | 30 | 662 | 1 | 902.0 | Dungeon | 902 | 823 | 79 | 30 | 662 | 1 | 902.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 902 daAuts