Dungeon Sprint DCSS version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 13627681955338118384 121 ziggy11 the Ducker (level 5, -2/36 HPs) Began as a Djinni Conjurer on Jan 7, 2025. Slain by a sleepcap (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:30 (99 turns). ziggy11 the Ducker (Djinni Conjurer) Turns: 99, Time: 00:01:31 Health: -2/36 AC: 2 Str: 6 XL: 5 Next: 26% Gold: 0 EV: 14 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste e - a potion of berserk rage Skills: + Level 0.6 Fighting + Level 7.9 Dodging + Level 6.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 e - Summon Small Mammal Summ 68% N/A 3% 1 f - Grave Claw Necr 34% 2d9 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus misses you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You feel better. You stop channelling your searing ray. The ufetubus barely misses you. The ufetubus closely misses you. The sleepcap misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (100% to hit) The magic dart hits the ufetubus. The ufetubus is severely wounded. The ufetubus barely misses you. The ufetubus misses you. The ufetubus completely misses you. The ufetubus closely misses you. The sleepcap closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ufetubus (severely wounded, 100% to hit) The magic dart hits the ufetubus. You kill the ufetubus! * * * LOW HITPOINT WARNING * * * The sleepcap misses you. Your Stealth skill increases to level 6! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is severely damaged. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....gf@....†...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sleepcap and a gnoll. Vanquished Creatures An ogre (D) An iguana (D) An ufetubus (D) A dart slug (D) A giant cockroach (D) 3 bats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Djinni Conjurer began the quest for the Orb. 0 | D | ziggy11 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D | Reached skill level 3 in Dodging 17 | D | Reached XP level 2. HP: 6/21 MP: 0/0 86 | D | Noticed an ogre 91 | D | Killed an ogre 92 | D | Reached skill level 7 in Dodging 92 | D | Reached skill level 5 in Stealth 92 | D | Reached XP level 3. HP: 4/26 MP: 0/0 92 | D | Learned a level 1 spell: Summon Small Mammal 92 | D | Reached XP level 4. HP: 5/31 MP: 0/0 92 | D | Reached XP level 5. HP: 6/36 MP: 0/0 92 | D | Learned a level 2 spell: Grave Claw 99 | D | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 5 6 | 6.0 Dodging | 3 7 | 7.9 Fighting | | 0.6 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 12 | 4 || 16 Searing Ray | 2 | 1 || 3 Use: Potion | | 2 || 2 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 11 | 16 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 63 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 63 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 99 daAuts