Dungeon Sprint DCSS version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 5642179319495556634 2 ziggy11 the Conjurer (level 1, -20/10 HPs) Began as a Deep Elf Conjurer on Jan 10, 2025. Was an Initiate of Sif Muna. Demolished by a merfolk ... wielding a +0 trident (22 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:27 (98 turns). ziggy11 the Conjurer (Deep Elf Conjurer) Turns: 98, Time: 00:01:28 Health: -20/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 5/6 EV: 12 Int: 34 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . B - staff of the Grave {rC++ Dex+3 Conj} rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.21/turn w - +6 ring of intelligence MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) A - a +3 buckler Magical Staves B - the staff of the Grave (weapon) {rC++ Dex+3 Conj} (You found it in the Dungeon) [staff of conjuration] rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence (left hand) w - a +6 ring of intelligence (right hand) x - a +6 ring of strength y - a +6 ring of strength Wands q - a wand of mindburst (5) r - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 1% 2 Scorch Fire 10% 2d5 9% 2 Flame Wave Conj/Fire 34% 2d10 19% 4 Fulminant Prism Conj/Alch 17% 3d10 19% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 (+2d4 19% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sif Muna accepts your kill. Your Conjurations skill increases to level 5! You start resting. Magic restored. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. You see here the staff of the Grave {rC++ Dex+3 Conj}. B - the staff of the Grave {rC++ Dex+3 Conj} You feel your magic capacity decrease. The darkness slowly releases its grasp on your magic. You feel agile. B - the staff of the Grave (weapon) {rC++ Dex+3 Conj} There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. 3 merfolk come into view. The merfolk shouts! Found three items. Found a transporter. Okay, then. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (wandering, hasn't noticed you, chance to affect: 47%) The merfolk resists with some effort. The merfolk shouts! The merfolk shouts! Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (chance to affect: 47%) The merfolk's mind is blasted! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the merfolk. The merfolk is moderately wounded. The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.=}:.▓.....▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..mmm▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures 2 endoplasms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 16 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 25 | D | Became a worshipper of Sif Muna the Loreminder 71 | D | Entered arena 2. 71 | D | Found a transporter. 75 | D | Reached skill level 5 in Conjurations 90 | D | Got the staff of the Grave {rC++ Dex+3 Conj} 95 | D | Entered arena 3. 95 | D | Noticed a merfolk 95 | D | Noticed a merfolk 95 | D | Noticed a merfolk 95 | D | Found a transporter. 98 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 4 Evoke: Wand || 2 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 76 | 20 | 8 | 0 | 1 | 96.0 | Dungeon | 96 | 76 | 20 | 8 | 0 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 96 daAuts