Dungeon Sprint DCSS version 0.33-a0-730-gde7caedde6 (webtiles) character file. Game seed: 3838729716430692427 85 ziggy11 the Magician (level 4, -6/31 HPs) Began as a Djinni Conjurer on Jan 14, 2025. Was a Priest of Makhleb. Mangled by a gnoll sergeant ... wielding a +1 antimagic spear (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:24 (199 turns). ziggy11 the Magician (Djinni Conjurer) Turns: 199, Time: 00:02:24 Health: -6/31 AC: 2 Str: 6 XL: 4 Next: 75% Gold: 0 EV: 11 Int: 22 God: Makhleb [***...] SH: 0 Dex: 11 rFire + + . g - +2 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-7 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were in the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 dagger (weapon) Missiles k - 10 stones Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - a scroll of butterflies Potions c - a potion of heal wounds d - a potion of haste e - 3 potions of berserk rage h - 2 potions of invisibility Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Forgecraft + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 19% 3d10 4% 4 d - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 4% 4 e - Apportation Tloc 78% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a rat corpse. There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 antimagic spear and wearing a +0 scale mail (100% to hit) The magic dart hits the gnoll sergeant but does no damage. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 antimagic spear and wearing a +0 scale mail (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +1 antimagic spear and wearing a +0 scale mail (86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +1 antimagic spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +1 antimagic spear! You die... #+#####'#####......#..#. #.....# #........... #..g..# ####'#####++ ###'### #.......# #.†...# #.......# #.....# #.......# ####)## #..g<...# .)) #.......# ..... #@......# ####### #.......# ######### You could see a gnoll sergeant. Vanquished Creatures 8 gnolls (D) A dart slug (D) 2 hobgoblins (D) 2 rats (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Djinni Conjurer began the quest for the Orb. 0 | D | ziggy11 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Found a runed door to the Temple (Safe). 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 42 | D | Found a glowing golden altar of the Shining One. 42 | D | Found a glowing silver altar of Zin. 42 | D | Found a basalt altar of Yredelemnul. 42 | D | Found a shimmering altar of Xom. 42 | D | Found an ornate altar of the Wu Jian Council. 42 | D | Found a sacrificial altar of Ru. 42 | D | Found a stormy altar of Qazlal. 42 | D | Found an iron altar of Okawaru. 42 | D | Found a sparkling altar of Nemelex Xobeh. 42 | D | Found a burning altar of Makhleb. 42 | D | Found a blossoming altar of Fedhas. 42 | D | Found a white marble altar of Elyvilon. 42 | D | Found a shadowy altar of Dithmenos. 42 | D | Found a snail-covered altar of Cheibriados. 44 | D | Found a corrupted altar of Lugonu. 44 | D | Found a roughly hewn altar of Beogh. 45 | D | Found a hide-covered altar of Uskayaw. 45 | D | Found a broken altar of Ashenzari. 54 | D | Became a worshipper of Makhleb the Destroyer 83 | D | Reached XP level 2. HP: 8/21 MP: 0/0 142 | D | Reached * piety under Makhleb 147 | D | Reached skill level 5 in Spellcasting 147 | D | Reached skill level 5 in Conjurations 147 | D | Reached skill level 5 in Hexes 147 | D | Reached skill level 5 in Summonings 147 | D | Reached skill level 5 in Necromancy 147 | D | Reached skill level 5 in Translocations 147 | D | Reached skill level 5 in Forgecraft 147 | D | Reached skill level 5 in Fire Magic 147 | D | Reached skill level 5 in Ice Magic 147 | D | Reached skill level 5 in Air Magic 147 | D | Reached skill level 5 in Earth Magic 147 | D | Reached skill level 5 in Alchemy 165 | D | Reached XP level 3. HP: 23/25 MP: 0/0 165 | D | Learned a level 1 spell: Apportation 165 | D | Reached ** piety under Makhleb 168 | D | Reached XP level 4. HP: 18/31 MP: 0/0 168 | D | Reached *** piety under Makhleb 174 | D | Noticed a gnoll sergeant 199 | D | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | 3 || 16 Searing Ray | 2 | 2 || 4 Use: Potion | 1 | || 1 Armour: Robe | 4 | 5 || 9 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 12 | 61 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 12 | 61 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 198 daAuts