Dungeon Sprint DCSS version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 14465330585723884744 7 ziggy11 the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Jan 16, 2025. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (54 turns). ziggy11 the Conjurer (Deep Elf Conjurer) Turns: 54, Time: 00:00:32 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 5/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: lethally poisoned (-2 -> -14), hasted, very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds f - a potion of berserk rage Skills: + Level 2.7 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. You kill the endoplasm! You start resting. HP restored. Things that are here: a +0 dagger; a quokka corpse; a goblin corpse You start resting. Magic restored. h - a +0 dagger h - a +0 dagger (weapon) You open the door. A white imp, a jackal, 2 iguanas and a scorpion come into view. The magic dart hits the scorpion. The scorpion is lightly wounded. The iguana hisses angrily. The white imp shouts, "Scamper hence, thou lumpish limp-willed apple-john!" The jackal barks! The scorpion stings you. Ouch! That really hurt! The iguana hisses angrily. You feel yourself speed up. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You die... ▓l▓ ▓.▓ ▓5▓ ▓.▓ ▓h▓ ▓l▓ ▓s▓ ▓.▓ ▓@▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a scorpion, an iguana, a white imp and a jackal. Vanquished Creatures 2 endoplasms (D) A goblin (D) 2 quokkas (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 5 in Conjurations 50 | D | Noticed an iguana 50 | D | Noticed an iguana 50 | D | Noticed a scorpion 54 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 5 | 5.7 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 9 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 22 | 0 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 22 | 0 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 53 daAuts