Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 11006639249905457280 46 ziggy11 the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Jan 21, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (752 turns). ziggy11 the Magician (Djinni Conjurer) Turns: 752, Time: 00:03:09 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 92% Gold: 30 EV: 11 Int: 21 God: SH: 5 Dex: 11 rFire + + . j - +2 dagger (pain) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . e - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: reflection, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom j - a +2 dagger of pain (weapon) Missiles k - 7 stones Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) h - a +0 leather armour Jewellery e - an amulet of reflection (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} f - 2 scrolls of noise {unknown} i - a scroll of poison {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The quokka barely misses you. The jackal misses you. A jackal comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #. #.####.#.#### #.# ##.###)........).###.# .#..................# #.#........#.##.###.# #.#...........#.....###### ##..............<.........# ...........#.###.###.####.# ##.#.......#.# #.# #.# #.#..†....#.###@###.# #.##.#.##......h....# ##.##.#.####.....r#### #..# .#.# #####.#.## ...# .# #.###.# #.## ##.#..# #.# # #..#.# #.###.#.# #......[#.# ......... .(...##†#.# You could see a quokka and a jackal. Vanquished Creatures An adder (D:2) 2 dart slugs 4 ball pythons 2 bats 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 6 kobolds 4 frilled lizards 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ziggy11 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ziggy11 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 388 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 388 | D:1 | Learned a level 1 spell: Foxfire 752 | D:2 | HP: 1/25 [jackal (1)] 752 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 62 Armour: Robe || 12 Dodge: Dodged || 10 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 723 | 26 | 0 | 574 | 2 | 374.5 | Dungeon | 749 | 723 | 26 | 0 | 574 | 2 | 374.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 581 daAuts D:2: 167 daAuts