Dungeon Crawl Stone Soup version 0.33-a0-784-gc898128944 (webtiles) character file. Game seed: 18157132650077664631 66 ziggy11 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Jan 22, 2025. Slain by a ribbon worm (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (1634 turns). ziggy11 the Magician (Djinni Conjurer) Turns: 1634, Time: 00:04:23 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 37% Gold: 90 EV: 5 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... f - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles d - 6 stones Armour a - a +0 robe (worn) c - a +0 leather armour Jewellery f - a ring of protection from cold (worn) Scrolls h - a scroll of identify {unknown} Potions b - 2 potions of haste {unknown} e - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Forgecraft + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Shock Conj/Air 96% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a jackal (67% to hit) The zap hits the jackal! You kill the jackal! The zap misses the jackal. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (catching its breath, 93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ..# #.# #.# # #.# .##.### ##.## ...... ... ###.# #######)## ....# .......@.# ....## #######.w.## ....... ...........# ...######..........# ####......#####.##.# .....#....#.....##.# .#####....#.######.# .#........#........# .#.#####......†..... You could see a ribbon worm (catching breath). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ball pythons 2 endoplasms 7 giant cockroaches 4 goblins 9 hobgoblins 4 jackals (D:3) 4 kobolds 2 quokkas 3 bats 2 frilled lizards (D:2) A rat (D:2) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ziggy11 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ziggy11 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 381 | D:1 | Found a faded altar of an unknown god. 521 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 521 | D:1 | Learned a level 1 spell: Shock 1161 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1634 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, dreamdust_wishing_well D:2: layout_loops_ring, minmay_stone_trees_small D:3: layout_basic, fountainhead, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 26 || 110 Shock | | 1 || 1 Searing Ray | | 1 || 1 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 4 | 7 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1632 | 1564 | 68 | 74 | 1288 | 3 | 544.0 | Dungeon | 1632 | 1564 | 68 | 74 | 1288 | 3 | 544.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 670 daAuts D:3: 176 daAuts