Dungeon Sprint DCSS version 0.33-a0-815-g8e35882a37 (webtiles) character file. Game seed: 17899071440464914555 26 ziggy11 the Shield-Bearer (level 3, -1/24 HPs) Began as a Gargoyle Fighter on Feb 5, 2025. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:33 (25 turns). ziggy11 the Shield-Bearer (Gargoyle Fighter) Turns: 25, Time: 00:00:34 Health: -1/24 AC: 10 Str: 21 XL: 3 Next: 8% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: hasted, very quick A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands g - a wand of mindburst (14) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.5 Fighting + Level 3.4 Maces & Flails + Level 4.5 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Ijyb is almost dead. You block Ijyb's attack. You hit Ijyb. You kill Ijyb! Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 g - a wand of mindburst (14) There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour Okay, then. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre is moderately wounded. You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You sock the ogre! The ogre is severely wounded. The ogre closely misses you. You hit the ogre. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 14 | D | Reached XP level 2. HP: 15/20 MP: 2/2 14 | D | Reached XP level 3. HP: 18/24 MP: 3/3 18 | D | Noticed an ogre 25 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Maces & Flails | 3 | 3.4 Armour | 4 | 4.5 Shields | 4 | 4.5 Action || total ---------------------------++------- Melee: Flail || 17 Use: Potion || 1 Armour: Scale mail || 5 Dodge: Dodged || 4 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts