Dungeon Sprint DCSS version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 11632891373327138206 35 ziggy11 the Covered (level 3, 33/33 HPs) Began as a Barachi Fighter on Feb 6, 2025. Quit the game in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:40 (98 turns). ziggy11 the Covered (Barachi Fighter) Turns: 98, Time: 00:00:40 Health: 33/33 AC: 7 Str: 19 XL: 3 Next: 33% Magic: 3/3 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 5.2 Fighting + Level 3.6 Long Blades + Level 5.7 Armour + Level 4.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the river rat. The river rat is moderately wounded. The river rat barely misses you. You closely miss the river rat. The river rat is moderately wounded. You block the river rat's attack. x2 You closely miss the river rat. The river rat is moderately wounded. You block the river rat's attack. You hit the river rat. The river rat is almost dead. The river rat bites you. You hit the river rat. You kill the river rat! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! You start resting. HP restored. Things that are here: a +0 club; a river rat corpse You open the door. An oklob sapling comes into view. Marking area around an oklob sapling as unsafe for travelling. Found 40 gold pieces. There is an open door here. You hit the oklob sapling. The oklob sapling is heavily damaged. You slash the oklob sapling! You destroy the oklob sapling! Your Fighting skill increases to level 5! Your Long Blades skill increases to level 3! Your Armour skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################## #<..P#.....#.$$$$# #PP..'.)...@.# #PPPP#.....#.# ############## There were no monsters in sight! Vanquished Creatures An oklob sapling (D) A river rat (D) A rat (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 17 | D | Reached XP level 2. HP: 8/26 MP: 2/2 94 | D | Noticed an oklob sapling 97 | D | Killed an oklob sapling 98 | D | Reached skill level 5 in Fighting 98 | D | Reached skill level 5 in Armour 98 | D | Reached XP level 3. HP: 33/33 MP: 3/3 98 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.2 Armour | 4 5 | 5.7 Shields | 4 | 4.8 Long Blades | 3 | 3.6 Action || total ---------------------------++------- Melee: Long sword || 13 Armour: Scale mail || 8 Dodge: Dodged || 6 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 73 | 3 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 73 | 3 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 103 daAuts