Dungeon Sprint DCSS version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 5826147273534414358 5 ziggy11 the Vexing (level 1, -16/11 HPs) Began as a Poltergeist Enchanter on Feb 17, 2025. Demolished by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:00 (24 turns). ziggy11 the Vexing (Poltergeist Enchanter) Turns: 24, Time: 00:01:01 Health: -16/11 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no teleportation @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Scrolls h - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 2.8 Short Blades + Level 3.4 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the ball python! Your Dodging skill increases to level 3! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The rat squeaks loudly. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You hit the rat. You kill the rat! Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Unknown command. You reach down and open the door. A quokka, a shadow imp, an ufetubus, an orc and an ogre come into view. The shadow imp shouts! The orc shouts! The ufetubus shouts! You fade into invisibility! The ogre misses you. You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You strike the helpless ogre from behind! You puncture the ogre! The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +r.55oO@...)'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre (wandering, unable to see you), a shadow imp (unable to see you), an ufetubus (unable to see you), an orc (unable to see you) and a quokka (wandering, unable to see you). Vanquished Creatures A ball python (D) An endoplasm (D) A goblin (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Poltergeist Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D | Noticed an ogre 24 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.8 Dodging | 3 | 3.4 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 13 Use: Potion || 1 Stab: Sleeping || 2 Invisible || 1 Armour: Skin || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 20 | 2 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 20 | 2 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts