Dungeon Sprint DCSS version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 8365048648222583704 8 ziggy11 the Conjurer (level 2, -14/15 HPs) Began as a Deep Elf Conjurer on Apr 10, 2025. Was an Initiate of Sif Muna. Demolished by an ironbound preserver ... wielding a +0 dire flail (29 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:05 (87 turns). ziggy11 the Conjurer (Deep Elf Conjurer) Turns: 87, Time: 00:02:06 Health: -14/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 14/17 EV: 13 Int: 44 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . A - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn v - +6 ring of intelligence MPRegen 0.30/turn w - +6 ring of intelligence %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) A - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). B - a +3 buckler C - an orb of guile Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence (worn) w - a +6 ring of intelligence (worn) x - a +6 ring of strength y - a +6 ring of strength Wands q - a wand of mindburst (6) r - a wand of acid (6) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - a scroll of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 5.6 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 21% 3d12 5% 4 Iskenderun's Mystic Bla Conj/Tloc 42% 2d10 (+2d55% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History 2 ironbound preservers come into view. Found a +2 great sword of freezing and a staff of conjuration. Found a transporter. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ironbound preserver, wielding a +0 dire flail and wearing a +0 leather armour (chance to affect: 47%) The ironbound preserver resists with some effort. The ironbound preserver shouts! Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ironbound preserver, wielding a +0 dire flail and wearing a +0 leather armour (86% to hit) The bolt of acid hits the ironbound preserver. The acid corrodes the ironbound preserver! The ironbound preserver is lightly wounded. The bolt of acid hits the ironbound preserver! The acid corrodes the ironbound preserver! The ironbound preserver is lightly wounded. The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. Read: 2 scrolls of fear Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: an ironbound preserver, wielding a +0 dire flail and wearing a +0 leather armour (lightly wounded, corroded, chance to affect: 90%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ironbound preserver looks frightened! x2 Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ironbound preserver, wielding a +0 dire flail and wearing a +0 leather armour (lightly wounded, fleeing, corroded, 92% to hit) You focus your ray upon the ironbound preserver. The searing ray hits the ironbound preserver! You feel better. The ironbound preserver is lightly wounded. Your attack snaps the ironbound preserver out of its fear. (Press . to maintain the ray.) The searing ray hits the ironbound preserver. The ironbound preserver is lightly wounded. The ironbound preserver hits you with a +0 dire flail!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.)p▓ ▓.....▓ ▓..p..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 ironbound preservers. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ziggy11 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 12 | D | Identified the wellspring talisman "Sibucuast" {rC+ rN+ | Int+3} 18 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 20 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 44 | D | Became a worshipper of Sif Muna the Loreminder 68 | D | Reached skill level 5 in Dodging 68 | D | Reached XP level 2. HP: 15/15 MP: 11/11 72 | D | Learned a level 2 spell: Searing Ray 82 | D | Entered arena 2. 82 | D | Noticed an ironbound preserver 82 | D | Noticed an ironbound preserver 82 | D | Found a transporter. 87 | D | Demolished by an ironbound preserver Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 5 | 5.6 Spellcasting | 6 | 6.3 Conjurations | 6 | 6.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Searing Ray || 1 Evoke: Wand || 2 Use: Potion || 1 Scroll || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 59 | 19 | 9 | 0 | 1 | 78.0 | Dungeon | 78 | 59 | 19 | 9 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts