Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 14841593576811435939 43 zimm66 the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on July 24, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:42 (2077 turns). zimm66 the Conjurer (Octopode Conjurer) Turns: 2077, Time: 00:03:42 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 58% Magic: 6/6 EV: 13 Int: 22 God: Gold: 100 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Jewellery d - a ring of poison resistance (left tentacle) Scrolls b - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions c - a potion of curing {unknown} e - a potion of mutation {unknown} f - a potion of attraction {unknown} h - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 14% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Portal Projectile Hex/Tloc 4% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold is severely wounded. The kobold throws a boomerang. The boomerang hits you. The magic dart hits the kobold. You kill the kobold! You start resting. HP restored. You start resting. Magic restored. Found 9 gold pieces. You now have 100 gold pieces (gained 9). h - a silvery potion Things that are here: a +0 hand axe; 6 boomerangs The magic dart hits Terence! Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence says, "You're history." The searing ray misses Terence. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence closely misses you. You open the door. Terence hits you with a +0 hand axe! Terence attacks as you move away! Terence barely misses you. Terence says, "You're history." There is an open door here. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence is nearby! Magic courses through your body. Terence hits you with a +0 hand axe. You die... #... #.##.... ###...####....... ..'.............# # ##....)...........# ### #.............# ....###.. #.#.#.......### ...).#.. # #..#'#..).# #.#.#.. #...@....<# #.>.#.. #.##@#.##.# #...#.# #......##.# #.....# ####...##.# #.....# #.......#.# ###)..# #.#######.# #>..# #.........# #.#.# ########### #.#.. #.### ..# # You could see Terence. Vanquished Creatures A dart slug (D:1) 5 ball pythons 3 endoplasms 5 goblins 4 hobgoblins 2 jackals (D:1) 3 quokkas 3 bats (D:1) 6 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zimm66 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 411 | D:1 | Got the Papyrus of the Enchanted Mortuary 792 | D:1 | Found a faded altar of an unknown god. 1013 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1635 | D:1 | Learned a level 2 spell: Searing Ray 1889 | D:2 | Noticed Terence 2077 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, ebering_ecumenical_altar_webs D:2: layout_basic, serial_shops, shop, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 77 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 3