Dungeon Crawl Stone Soup version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 18108499083934801394 1 zinnoa the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Jan 26, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (51 turns). zinnoa the Vexing (Vampire Enchanter) Turns: 51, Time: 00:00:30 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++ (no amulet) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} Potions c - 3 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History A jackal is nearby! 2 jackals come into view. You see here a scroll labelled CUMUDO YTUQ. You see here a scroll labelled CUMUDO YTUQ. d - a scroll labelled CUMUDO YTUQ The jackal barks! The jackal barks! x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. A jackal comes into view. The jackal barks! You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2; The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ## . #.# ..## ..# #h# ###h### ####.8@8.#### ###.8..h....8.### #...............# #.8..#######..8.# #... #hllwh#....# #.8..#######..8.# #...............# ###.............# ##########....# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zinnoa the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a polar bear 7 | D:1 | Noticed an iguana 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, minmay_unequal Action || total ---------------------------++------- Melee: Dagger || 11 Armour: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 20 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 20 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts