Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 1597683146490828151 319 zishaf the Shooter (level 6, -7/49 HPs) Began as a Barachi Hunter on Apr 6, 2022. Killed from afar by Ijyb (16 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:48 (2270 turns). zishaf the Shooter (Barachi Hunter) Turns: 2270, Time: 00:03:48 Health: -7/49 AC: 1 Str: 12 XL: 6 Next: 45% Magic: 6/6 EV: 13 Int: 8 God: Gold: 108 SH: 0 Dex: 17 Spells: 5/5 levels left rFire + . . SeeInvis . b - +8 whip of the Abyss {vorpal, rElec rF+ rC++ Int-2} rCold + + . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... k - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.10/turn (no ring) @: corroded, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - the +8 whip of the Abyss (weapon) {vorpal, rElec rF+ rC++ Int-2} (You took it off a kobold on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Armour j - a +0 leather armour (worn) k - a +1 pair of boots (worn) Wands i - a wand of flame (23) Scrolls c - a scroll of immolation d - 4 scrolls of torment {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} Potions e - a potion of haste {unknown} l - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting + Level 5.1 Bows + Level 3.2 Armour + Level 4.1 Dodging - Level 1.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Qazlal Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You see here a rat corpse. Things that are here: a jackal corpse; a jackal corpse You now have 108 gold pieces (gained 11). An orc comes into view. It is wielding a +0 club. Things that are here: a +2 scythe of flaming; a +0 robe; the human corpse of Sigmund An orc is nearby! Ijyb and an orc come into view. Ijyb is wielding a +0 club and carrying a wand of acid (6). Ijyb shouts! The orc shouts! A goblin comes into view. It is wielding a +0 club. Found a plate armour. You barely miss Ijyb. The goblin shouts! The orc shouts! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb closely misses you. The orc hits you but does no damage. Ijyb grins evilly. Ijyb zaps a wand. The bolt of acid misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. The orc hits you but does no damage. You whack Ijyb! Ijyb is severely wounded. Ijyb barely misses you. The orc hits you with a +0 hand axe. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. The orc hits you but does no damage. You closely miss Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The bolt of acid hits you! You die... ######## ........ #.......## .........# #........# #.......o# #### #.....ggo# ..# #@###### #.# ....#......###.####### ........................ ........?....)...†..(... #####.######.###†####### #.. #.###.# #.. #.#...# #[ #.#.#.### ## ##.......##### You could see Ijyb, 2 orcs and a goblin. Vanquished Creatures Sigmund (D:3) Terence (D:3) An orc wizard (D:2) An adder (D:2) 2 worms (D:2) 3 dart slugs 2 orcs (D:2) 9 ball pythons 4 bats An endoplasm (D:1) 5 giant cockroaches (D:2) 5 goblins 10 hobgoblins 12 jackals 6 kobolds 3 quokkas 4 frilled lizards 8 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 16 | D:1 | Reached skill level 1 in Stealth 76 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 247 | D:1 | Found a faded altar of an unknown god. 304 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 719 | D:1 | Reached skill level 1 in Armour 932 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1429 | D:2 | Found a stormy altar of Qazlal. 1635 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1809 | D:2 | Identified the +8 whip of the Abyss {vorpal, rElec rF+ rC++ | Int-2} 2079 | D:3 | Noticed Terence 2087 | D:3 | Killed Terence 2111 | D:3 | Found a broken altar of Ashenzari. 2121 | D:3 | Noticed Sigmund 2133 | D:3 | Killed Sigmund 2134 | D:3 | Reached skill level 5 in Bows 2134 | D:3 | Reached XP level 6. HP: 32/49 MP: 6/6 2260 | D:3 | Noticed Ijyb 2270 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, feat_on_display D:2: layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_zigzag_2, infiniplex_forest_end_2, infiniplex_forest_clump_curved, basic_altar, grunt_decor_arrowhead, chequers_serial_rivers_small_3, st_stairs_11 D:3: layout_basic, nicolae_ashenzari_skybound, grunt_ministairs_9, uniq_sigmund, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.2 Fighting | 3 4 | 4.4 Armour | 1 2 3 | 3.2 Dodging | 3 4 | 4.1 Bows | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | | 23 || 23 Fire: Shortbow | 88 | 65 || 153 Armor: Leather armour | 9 | 15 || 24 Dodge: Dodged | 31 | 35 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2638 | 2576 | 62 | 0 | 2181 | 3 | 879.3 | Dungeon | 2638 | 2576 | 62 | 0 | 2181 | 3 | 879.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1418 daAuts D:1: 1017 daAuts D:3: 202 daAuts