Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 17773929753436300624 623 zishaf the Chiller (level 7, -8/56 HPs) Began as a Barachi Ice Elementalist on Apr 11, 2022. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:43 (3001 turns). zishaf the Chiller (Barachi Ice Elementalist) Turns: 3001, Time: 00:07:44 Health: -8/56 AC: 13 Str: 9 XL: 7 Next: 47% Magic: 4/14 EV: 10 Int: 23 God: Gold: 1076 SH: 5 Dex: 8 Spells: 8/15 levels left rFire x . . SeeInvis . b - +0 hand crossbow rCold + + . Faith . (no shield) rNeg . . . Spirit . n - +3 ring mail rPois . Reflect + v - +1 helmet rElec . Harm . C - +0 cloak rCorr . Rampage . j - +1 pair of gloves of Biniuts {rC+ Will+ Dex-5} Will +.... (no boots) Stlth +......... w - amulet of reflection HPRegen 0.18/turn c - +6 ring of intelligence MPRegen 0.14/turn y - ring of ice @: unable to hop, freezing walls, very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1076 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 hand crossbow (weapon) u - a +1 falchion of holy wrath Armour d - a +0 robe j - the +1 pair of gloves of Biniuts (worn) {rC+ Will+ Dex-5} (You found it on level 4 of the Dungeon) Dex: It affects your dexterity (-5). rC: It protects you from cold. Will: It increases your willpower. n - a +3 ring mail (worn) s - a scarf of invisibility v - a +1 helmet (worn) C - a +0 cloak (worn) Jewellery c - a +6 ring of intelligence (left hand) k - an amulet of regeneration w - an amulet of reflection (around neck) y - a ring of ice (right hand) Scrolls g - a scroll of teleportation i - 2 scrolls of blinking r - a scroll of noise Potions e - a potion of haste f - a potion of heal wounds h - 2 potions of mutation m - 2 potions of curing {unknown} p - a potion of magic q - a potion of flight {unknown} z - a potion of invisibility {unknown} A - 2 potions of degeneration {unknown} B - a potion of lignification {unknown} Skills: + Level 5.2 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting + Level 7.3 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 100% 1d12 4% 3 c - Ozocubu's Armour Ice 56% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 26% 1 Hailstorm Conj/Ice 33% 3d8 52% 4 Swiftness Air 5% N/A 63% 3 Airstrike Air 2% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You hit the two-headed ogre. The two-headed ogre is moderately wounded. The wall freezes the two-headed ogre! You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Your icy armour and frozen ramparts will break if you move. Continue? Your icy armour cracks and falls away as you move. The frozen ramparts melt away as you move. Boing! Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The walls around you are covered in ice. You aren't carrying any items that you can evoke. b - a +0 hand crossbow (weapon) The wall freezes the two-headed ogre. Shoot: b) +0 hand crossbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 73% to hit) You shoot a bolt. The bolt hits the two-headed ogre. The two-headed ogre is heavily wounded. The wall freezes the two-headed ogre. x2 The two-headed ogre hits you with a +0 giant spiked club! You die... ##... ... #.... ...... #..... ....... ...... #......## ....... #.......# ...<#..### ##........ ....#....#####........ #..................... #.......@O.......# . #..##...###......# >. ##...###.....## #.. #...###......# #.. ##...##......# #.. #...........#####.. ##.....O........... ##..........###....# #...#####.### #....# You could see a two-headed ogre. Vanquished Creatures A sky beast (D:4) A black bear (D:4) 3 scorpions (D:4) A howler monkey (D:4) A hound (D:4) Crazy Yiuf (D:3) An iguana (D:4) An orc wizard (D:3) Terence (D:3) 3 gnolls (D:3) An ufetubus (D:4) A worm (D:2) 9 orcs 7 bats 6 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 4 kobolds 2 quokkas (D:1) 5 ball pythons 4 frilled lizards 4 rats 71 creatures vanquished. Vanquished Creatures (others) 14 demonic plants (D:3) 8 fungi (D:3) 2 plants (D:3) 4 withered plants (D:3) 28 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached skill level 5 in Ice Magic 253 | D:1 | Reached skill level 1 in Fighting 253 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/5 853 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 857 | D:2 | Learned a level 3 spell: Frozen Ramparts 861 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1699 | D:3 | Reached XP level 4. HP: 29/33 MP: 3/8 1785 | D:3 | Found a faded altar of an unknown god. 1899 | D:3 | Noticed Terence 1907 | D:3 | Killed Terence 1908 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/10 2238 | D:3 | Found a runed translucent door. 2243 | D:3 | Noticed Crazy Yiuf 2249 | D:3 | Killed Crazy Yiuf 2250 | D:3 | Reached skill level 6 in Ice Magic 2355 | D:4 | Identified a scroll of acquirement 2355 | D:4 | Acquired 849 gold pieces 2361 | D:4 | Noticed a two-headed ogre 2451 | D:4 | Reached XP level 6. HP: 44/48 MP: 8/12 2651 | D:4 | Noticed a black bear 2662 | D:4 | Killed a black bear 2664 | D:4 | Reached XP level 7. HP: 55/55 MP: 6/13 2734 | D:4 | Reached skill level 7 in Ice Magic 2755 | D:4 | Reached skill level 5 in Fighting 2833 | D:4 | Identified the +1 pair of gloves of Biniuts {rC+ Will+ | Dex-5} 3001 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_rooms D:2: layout_basic, minmay_tromino_v4_a D:3: layout_rooms, shapermc_ecumenical_altar_gd, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_layer_cave Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 5 6 7 | 7.3 Fighting | 1 2 3 4 5 | 5.2 Spellcasting | 3 4 | 4.9 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 13 | 23 | 26 || 62 Unarmed | 1 | | || 1 Punch | 1 | | || 1 Fire: Hand crossbow | | | 1 || 1 Cast: Freeze | 42 | 19 | || 61 Frozen Ramparts | 1 | 4 | 5 || 10 Ozocubu's Armour | | 2 | 1 || 3 Abil: Hop | 1 | | 1 || 2 Use: Scroll | | 11 | || 11 Stab: Sleeping | 1 | | || 1 Armor: Robe | 10 | | || 10 Ring mail | 4 | 14 | 14 || 32 Dodge: Dodged | 24 | 17 | 11 || 52 Block: Other | | 1 | 1 || 2 Reflection | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3399 | 3286 | 113 | 0 | 2560 | 4 | 849.8 | Dungeon | 3399 | 3286 | 113 | 0 | 2560 | 4 | 849.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1034 daAuts D:1: 814 daAuts D:3: 806 daAuts D:4: 744 daAuts