Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 6445239640857560598 6 zishaf the Gusty (level 1, 0/11 HPs) Began as a Tengu Air Elementalist on Apr 18, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (140 turns). zishaf the Gusty (Tengu Air Elementalist) Turns: 140, Time: 00:00:40 Health: 0/11 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of might {unknown} Skills: + Level 0.5 Fighting - Level 2.2 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.8 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% N/A 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You hit the jackal. You kill the jackal! You see here a jackal corpse. A jackal comes into view. Found 10 gold pieces. A jackal comes into view. The jackal barks! x3; You hear a shout! You see here a jackal corpse. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. The jackal is almost dead. The zap misses the jackal. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The jackal completely misses you. The jackal attacks as you move away! The jackal misses you. x2 The jackal bites you but does no damage. You see here a +0 robe. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (almost dead, 60% to hit) The zap misses the jackal. x2; The jackal bites you. You die... #.. #...##.###....# #.###...##..# #... #.......###... ... ##.#..### ##.. .. . ##[h## ######.# #. ##.## ##.####.# #..# ##...# ##...##..# #... #..