Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 11955065038172974036 53 zishaf the Digger (level 3, -1/28 HPs) Began as a Demigod Earth Elementalist on Apr 18, 2022. Slain by Terence ... wielding a +1 morningstar of freezing (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1704 turns). zishaf the Digger (Demigod Earth Elementalist) Turns: 1704, Time: 00:02:41 Health: -1/28 AC: 2 Str: 9 XL: 3 Next: 41% Magic: 1/8 EV: 12 Int: 21 God: Gold: 109 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons d - a +0 war axe (weapon) Missiles a - 30 stones Armour b - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of noise {unknown} h - a scroll of blinking {unknown} Potions c - a potion of magic e - 3 potions of heal wounds {unknown} i - a potion of flight {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations * Level 3.8 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 3% 1 b - Passwall Tmut/Erth 9% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 18% 3d8 21% 3 Petrify Tmut/Erth 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +1 morningstar of freezing, wearing a +0 scale mail and carrying a wand of flame (4) (moderately wounded, 82% to hit) The blast of sand hits Terence. Terence is moderately wounded. Terence barely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 morningstar of freezing, wearing a +0 scale mail and carrying a wand of flame (4) (moderately wounded, 82% to hit) The blast of sand hits Terence! Terence is almost dead. Terence zaps a wand. The puff of flame misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 morningstar of freezing, wearing a +0 scale mail and carrying a wand of flame (3) (almost dead, 82% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Terence zaps a wand. The puff of flame misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 morningstar of freezing, wearing a +0 scale mail and carrying a wand of flame (2) (almost dead, 82% to hit) The blast of sand hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 morningstar of freezing, wearing a +0 scale mail and carrying a wand of flame (2) (almost dead, 82% to hit) The blast of sand hits Terence. Terence is almost dead. Terence zaps a wand. The puff of flame hits you! You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +1 morningstar of freezing! You die... .........+.......#.# .........####....#.# ........## ##...#.# .......## ##....# ..#...#### ##.### ..##+##... #.# .## .#..♣ #.# .# ...♣ #.# .###..♣ #@# .##..♣ ♣..@# ....♣ ♣♣?.# ....♣ ♣..# .##.♣ ♣..# .##.♣ ♣.## ###.♣ ♣( #.♣♣# ♣. #...##♣+♣## You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches 7 goblins 3 hobgoblins 5 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 bats 3 frilled lizards 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Demigod Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 77 | D:1 | Reached skill level 3 in Earth Magic 357 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 464 | D:1 | Learned a level 2 spell: Passwall 728 | D:1 | Reached skill level 1 in Fighting 1412 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1691 | D:2 | Noticed Terence 1704 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, chequers_arboretum, chequers_hall_statues_wall_a, chequers_garden, fountainhead, kennysheep_nondescript D:2: kb_forest_paths, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine, minmay_increasing_density, uniq_sigmund, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 3 | 3.8 Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Transmutations | | 0.8 Action || total -------------------------++------- Melee: War axe || 68 Punch || 1 Cast: Sandblast || 36 Stab: Sleeping || 2 Armor: Robe || 18 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1737 | 1726 | 11 | 34 | 1408 | 2 | 868.5 | Dungeon | 1737 | 1726 | 11 | 34 | 1408 | 2 | 868.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1336 daAuts D:2: 401 daAuts