Dungeon Crawl Stone Soup version 0.29-a0-459-g97dee8cd24 (webtiles) character file. Game seed: 11605866708938274555 9 zishaf the Skirmisher (level 1, -3/18 HPs) Began as a Demigod Wanderer on May 20, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (454 turns). zishaf the Skirmisher (Demigod Wanderer) Turns: 454, Time: 00:01:13 Health: -3/18 AC: 2 Str: 15 XL: 1 Next: 86% Magic: 0/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . SeeInvis . l - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 club l - a +0 short sword (weapon) Missiles c - 59 stones (quivered) Armour d - a +0 robe (worn) f - a +0 leather armour Scrolls j - a scroll of silence {unknown} Potions b - a potion of haste e - 2 potions of attraction g - a potion of curing {unknown} h - a potion of lignification {unknown} i - a potion of flight {unknown} k - a potion of might {unknown} Skills: + Level 2.8 Fighting + Level 1.9 Spellcasting - Level 2.6 Air Magic * Level 2.2 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 13% 1 Static Discharge Conj/Air 5% N/A 19% 2 Stone Arrow Conj/Erth 8% 3d7 38% 3 Airstrike Air 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (72% to hit) The blast of sand hits the jackal. The jackal is lightly wounded. c - 61 stones The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 72% to hit) The blast of sand hits the jackal. The jackal is severely wounded. c - 60 stones The jackal closely misses you. The jackal barely misses you. Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 72% to hit) The blast of sand misses the jackal. c - 59 stones The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the endoplasm. The endoplasm is almost dead. The jackal completely misses you. The jackal barely misses you. The endoplasm freezes you. You are frozen. You die... ### ## .### # #....# ##...## # #.##.# #..... # #.##.# #....## # ####....# #..... # #.......######.. .# # #..........#.J.##.# ###.......##.#.#@#..# .##.#........#.#h#.# ....#.#.........rg.# ....#.####.##.##...# ..#.#......#.......# ###.##########.#.#.# ....# #)#.#.# ##### #.#.#.# # #.#.#.# You could see an endoplasm, a jackal, a hobgoblin and a rat. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Demigod Wanderer began the quest for the Orb. 0 | D:1 | zishaf set off with the following items: a +0 club, a | potion of haste, 30 stones, a +0 robe, a potion of | attraction; and the following spells available to memorise: | Sandblast, Shock, Static Discharge, Stone Arrow, Airstrike 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 5/5 2 | D:1 | Learned a level 1 spell: Sandblast 454 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.2 Fighting | | 2.8 Spellcasting | | 1.9 Air Magic | | 2.6 Action || total -------------------------++------- Melee: Club || 17 Short sword || 9 Cast: Sandblast || 5 Armor: Robe || 14 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 459 | 459 | 0 | 0 | 370 | 1 | 459.0 | Dungeon | 459 | 459 | 0 | 0 | 370 | 1 | 459.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 459 daAuts