Dungeon Crawl Stone Soup version 0.30-a0-210-g01b79a254e (webtiles) character file. Game seed: 840635247499855594 77 zishaf the Cudgeller (level 3, 30/30 HPs) Began as a Demigod Wanderer on Oct 4, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:51 (1764 turns). zishaf the Cudgeller (Demigod Wanderer) Turns: 1764, Time: 00:02:52 Health: 30/30 AC: 7 Str: 14 XL: 3 Next: 91% Magic: 6/6 EV: 10 Int: 19 God: Gold: 96 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . i - +0 cloak rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) Missiles e - 6 boomerangs Armour b - a +0 pair of gloves (worn) d - a +0 robe i - a +0 cloak (worn) n - a +0 ring mail (worn) Jewellery g - a ring of ice Scrolls c - a scroll of summoning j - a scroll of blinking {unknown} m - a scroll of identify {unknown} o - 3 scrolls of enchant weapon {unknown} p - a scroll of fog {unknown} Potions f - a potion of degeneration {unknown} h - a potion of heal wounds {unknown} k - a potion of might {unknown} l - 3 potions of curing {unknown} Skills: + Level 2.6 Fighting + Level 4.4 Maces & Flails - Level 1.0 Armour - Level 1.7 Stealth - Level 1.0 Spellcasting - Level 1.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 16% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 2-2/arc 50% 2 Vampiric Draining Necr 4% 2d6 58% 3 Vhi's Electric Charge Tloc/Air 0% N/A 75% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The worm bites you. You barely miss the worm. The worm is lightly wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You barely miss the worm. The worm is heavily wounded. The worm bites you. You sock the worm! The worm is almost dead. The worm closely misses you. You barely miss the worm. The worm is almost dead. You hit the worm. You kill the worm! No target in view! You now have 96 gold pieces (gained 12). Found a stone staircase leading up. There is a stone staircase leading down here. You see here a worm corpse. You see here an adder corpse. A quokka comes into view. A quokka is nearby! The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka. You kill the quokka! No target in view! You see here a quokka corpse. You see here an adder skeleton. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........P(P.P.P.# ..###.##P.P.P.P.P.P.# .#......P.P.P.P.....# .#...###P.PPP.P.PPP## .....###P.........P# ........PPP.PPP.PPP# .....###P...P.P.P.P# .....# #P.PPP.P.P.P# ##...###P.....P.@.P# #....##P.P.PPPPPPP# ####.##P.P.......P# #...PPPPPPP.PPP# ###.........#### ########### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 worms (D:2) A dart slug (D:2) 4 bats (D:2) 2 endoplasms (D:2) A goblin (D:2) 3 hobgoblins 11 jackals (D:1) 3 kobolds (D:1) 7 quokkas 2 ball pythons (D:1) A frilled lizard (D:2) 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Demigod Wanderer began the quest for the Orb. 0 | D:1 | zishaf set off with the following items: a +2 mace, a +0 | pair of gloves, a scroll of summoning, a +0 robe; and the | following spell memorised: Necrotise; and the following | spells available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 172 | D:1 | Reached XP level 2. HP: 7/23 MP: 1/5 174 | D:1 | HP: 1/23 [jackal (1)] 456 | D:1 | Reached skill level 4 in Maces & Flails 1018 | D:2 | Reached XP level 3. HP: 11/29 MP: 6/6 1764 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, minmay_misc_feat_columns, kennysheep_another_room, kennysheep_decorative_pillar, serial_bayou_lake_a D:2: layout_basic, basic_altar, minmay_hedge_maze, hangedman_decor_clover_reticule Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 4 | 4.4 Fighting | 2 | 2.6 Armour | | 1.0 Stealth | | 1.7 Spellcasting | | 1.0 Necromancy | | 1.0 Action || total -------------------------++------- Melee: Mace || 126 Punch || 1 Cast: Necrotise || 5 Armor: Robe || 23 Ring mail || 28 Dodge: Dodged || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1815 | 1798 | 17 | 84 | 1374 | 2 | 907.5 | Dungeon | 1815 | 1798 | 17 | 84 | 1374 | 2 | 907.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 965 daAuts D:2: 849 daAuts