Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (webtiles) character file. Game seed: 9059114554129708320 182 zishaf the Gusty (level 5, -3/30 HPs) Began as a Tengu Air Elementalist on Dec 5, 2022. Slain by an orc ... wielding a +1 flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:55 (3476 turns). zishaf the Gusty (Tengu Air Elementalist) Turns: 3476, Time: 00:04:56 Health: -3/30 AC: 5 Str: 10 XL: 5 Next: 62% Magic: 14/18 EV: 14 Int: 15 God: Gold: 162 SH: 0 Dex: 15 Spells: 1/8 levels left rFire . . . SeeInvis . b - +1 short sword "Hixeokac" {flame, Contam rElec rC+ rN+++} rCold + . . Faith . (no shield) rNeg + + + Spirit . l - +0 robe rPois + Reflect . c - +1 hat of Howoti {rPois Will++ Str+2 Int-2} rElec + Harm . t - +0 cloak rCorr . Rampage . e - +0 pair of gloves Will +++.. (boots unavailable) Stlth ++........ p - amulet of magic regeneration HPRegen 0.25/turn o - ring of willpower MPRegen 0.56/turn s - ring of magical power @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +2 sling of freezing b - the +1 short sword "Hixeokac" (weapon) {flame, Contam rElec rC+ rN+++} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. Armour c - the +1 hat of Howoti (worn) {rPois Will++ Str+2 Int-2} (You acquired it on level 4 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (-2). rPois: It protects you from poison. Will: It greatly increases your willpower. d - the +0 kite shield "Haroar" {rPois rC+ Will+ MP+9} (You acquired it on level 4 of the Dungeon) rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It increases your willpower. e - a +0 pair of gloves (worn) l - a +0 robe (worn) t - a +0 cloak (worn) Jewellery g - a ring of protection from cold h - a ring of positive energy o - a ring of willpower (left hand) p - an amulet of magic regeneration (around neck) s - a ring of magical power (right hand) Scrolls f - a scroll of teleportation k - a scroll of identify {unknown} m - a scroll of enchant weapon {unknown} r - 2 scrolls of immolation Potions i - 5 potions of curing j - a potion of degeneration {unknown} q - a potion of haste {unknown} u - a potion of magic Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 1.1 Shields - Level 2.0 Spellcasting + Level 3.4 Conjurations * Level 6.2 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Airstrike Air 10% 2d(2-18) 17% 4 A - Static Discharge Conj/Air 32% 2-4/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 22% 1 Necrotise Necr 4% 1d4 22% 1 Sting Tmut/Pois 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Swiftness Air 20% N/A 4% 3 Poisonous Vapours Pois/Air 20% N/A 10% 2 Olgreb's Toxic Radiance Pois 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:2 * Annotations: D:4 1 runed translucent door, ninjaread99's ghost, novice HuCj Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You hit the orc. You burn the orc. You peck the orc. The orc is severely wounded. The orc throws a boomerang. The boomerang closely misses you. The orc hits you with a +2 hand axe of electrocution. The orc hits you with a +2 hand axe of electrocution. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning. The orc priest is lightly wounded. You resist. You are struck by an arc of lightning. The orc priest is struck by an arc of lightning. The orc priest is moderately wounded. The lightning grounds out. The orc is struck by an arc of lightning. You kill the orc! You resist. You are struck by an arc of lightning. The lightning grounds out. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc is struck by an arc of lightning. The orc is heavily wounded. The orc priest is struck by an arc of lightning. The orc priest is heavily wounded. The lightning grounds out. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc priest is struck by an arc of lightning. The orc priest is almost dead. The orc is struck by an arc of lightning. The orc is severely wounded. The lightning grounds out. The orc priest closely misses you. The orc hits you but does no damage. The orc hits you with a +1 flail of protection. You die... ..####### *,,* ###.##### ........# #..** ##..... ........# ##.o.* ##.... ........# ##....* #.### #.......#####.....## ##.# .................#.## ### ................#o..# ...............oo..?## ### ..#............o@....# #.. ####.................## #.. #......##..........# ### #.....####.........## #### #.....# ##..####...##*#..# ##....## #..* ###..##...#* ##......# ##.** #.....#..##* ##..###..# #..# ##..####...# #.(## #..## *..## ##.## *#... You could see an orc priest and 3 orcs. Vanquished Creatures A hound (D:4) 4 gnolls (D:4) 5 adders 2 worms 4 dart slugs 2 orcs (D:4) 4 bats 4 endoplasms 2 giant cockroaches 5 hobgoblins 5 kobolds A quokka (D:3) 6 ball pythons 2 frilled lizards (D:3) 7 goblins 2 rats 56 creatures vanquished. Vanquished Creatures (others) 2 withered plants (D:4) 2 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 174 | D:1 | Found a faded altar of an unknown god. 270 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/6 381 | D:1 | Found Siextiof's Antique Armour Boutique. 786 | D:1 | Learned a level 2 spell: Static Discharge 963 | D:2 | Reached skill level 1 in Fighting 963 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/7 1141 | D:2 | Reached skill level 5 in Air Magic 1146 | D:2 | Found Heckidu's Assorted Antiques. 1617 | D:3 | Reached XP level 4. HP: 21/25 MP: 8/8 1967 | D:3 | HP: 1/25 [worm (9)] 2273 | D:3 | Identified the +1 short sword "Hixeokac" {flame, Contam | rElec rC+ rN+++} 2467 | D:4 | Identified 2 scrolls of acquirement 2467 | D:4 | Acquired the +1 hat of Howoti {rPois Will++ Str+2 Int-2} 2475 | D:4 | Acquired the +0 kite shield "Haroar" {rPois rC+ Will+ MP+9} 2487 | D:4 | Learned a level 4 spell: Airstrike 2534 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2534 | D:4 | Reached XP level 5. HP: 25/30 MP: 9/9 2664 | D:4 | Reached skill level 6 in Air Magic 2934 | D:4 | Found a runed translucent door. 2934 | D:4 | Noticed ninjaread99's ghost (novice HuCj) 3169 | D:4 | Reached skill level 1 in Shields 3475 | D:4 | HP: 1/30 [orc/+0 club (1)] 3476 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, serial_shops, shop_statue, chequers_ecumenical_altar_grove, hangedman_decor_lopped, kennysheep_another_room, minmay_misc_feat_iff D:2: layout_rooms, serial_shops, nicolae_shop_statue_plus D:3: layout_loops_corners D:4: layout_layer_cave, gammafunk_ghost_grave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 | 3.4 Fighting | 1 2 | 2.1 Air Magic | 5 6 | 6.2 Shields | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Kick | 2 | 6 || 8 Peck | 1 | 3 || 4 Short sword | | 16 || 16 Fire: Sling | 31 | 20 || 51 Cast: Shock | 38 | 34 || 72 Static Discharge | 1 | 5 || 6 Use: Scroll | | 10 || 10 Stab: Sleeping | | 1 || 1 Armor: Robe | 5 | 9 || 14 Dodge: Dodged | 10 | 20 || 30 Block: Kite shield | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3406 | 3328 | 78 | 39 | 2881 | 4 | 851.5 | Dungeon | 3406 | 3328 | 78 | 39 | 2881 | 4 | 851.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1023 daAuts D:4: 969 daAuts D:1: 906 daAuts D:2: 506 daAuts