Dungeon Crawl Stone Soup version 0.30-a0-509-gd016549fea (webtiles) character file. Game seed: 7630817963373663060 0 zishaf the Covered (level 1, 14/14 HPs) Began as a Demigod Wanderer on Dec 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). zishaf the Covered (Demigod Wanderer) Turns: 0, Time: 00:00:05 Health: 14/14 AC: 8 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 scale mail (worn) Wands b - a wand of flame (4) (quivered) Scrolls c - a scroll of fear Skills: + Level 1.0 Throwing + Level 2.6 Armour + Level 1.7 Spellcasting + Level 1.7 Conjurations + Level 1.7 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 12% 2d4 63% 2 Static Discharge Conj/Air 6% 2-3/arc 77% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, zishaf the Demigod Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a wand of flame (4), a scroll of fear, a +2 scale mail; and the following spells available to memorise: Searing Ray, Static Discharge. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #§ ♣.♣♣ # §♣ ..♣. §§ §♣♣♣..♣ # §§8 §.∩.∩♣♣♣§# ..♣∩...§§§♣ ..♣♣∩..⌠.§§♣♣♣# ♣.∩.....§§∩..# ♣...⌠.@.⌠..♣ ..♣∩.......∩.♣ ♣§∩..⌠§.§.♣.# §§§♣♣∩..§§♣♣.# §# §.∩.§§§ # §♣♣♣♣.♣♣§ #§ ♣. §# # . # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zishaf the Demigod Wanderer began the quest for the Orb. 0 | D:1 | zishaf set off with the following items: a +0 dagger, a | wand of flame (4), a scroll of fear, a +2 scale mail; and | the following spells available to memorise: Searing Ray, | Static Discharge. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, wad_woods_river_04 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+