Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 18016410943632638871 23 zlionsfan the Magician (level 2, -1/11 HPs) Began as a Felid Hedge Wizard on Jan 27, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:21 (960 turns). zlionsfan the Magician (Felid Hedge Wizard) Turns: 960, Time: 00:03:22 Health: -1/11 AC: 1 Str: 6 XL: 2 Next: 75% Magic: 4/7 EV: 17 Int: 15 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Scrolls c - a scroll of torment {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of flight {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 3.3 Stealth + Level 1.0 Unarmed Combat + Level 3.4 Spellcasting + Level 0.8 Conjurations + Level 1.0 Summonings + Level 1.5 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 14% 1 b - Blink Tloc 14% N/A 16% 2 c - Call Imp Summ 5% N/A 19% 2 d - Slow Hex 8% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 3% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the jackal but do no damage. Your bite misses the jackal. The jackal misses you. Your crimson imp hits the goblin. The goblin dies! The jackal barely misses you. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Your crimson imp hits the jackal but does no damage. The jackal misses you. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, ally target, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Your crimson imp hits the jackal but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. Your crimson imp disappears in a puff of smoke! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. You die... #..# #..# #####..######## #.............# #.####.##.###.# #.# #.##.# #.# #†# #.##.# #.# #.# #.##.# #.# ##### #.# #@.#.# #.# .....##.## ##h#.# #.# ........!# #h#.# #.# ####.##.§####.#.# #.# #.....l......# #.# ....!.##..####.#.###.# ##.## #.............# .........#.##### .###.######.# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zlionsfan the Felid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 181 | D:1 | Reached XP level 2. HP: 6/11 MP: 5/7 340 | D:1 | Learned a level 2 spell: Blink 343 | D:1 | Learned a level 2 spell: Call Imp 345 | D:1 | Learned a level 1 spell: Slow 947 | D:1 | Reached skill level 1 in Unarmed Combat 960 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, minmay_strange_pillars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Unarmed Combat | 1 | 1.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 0.8 Summonings | | 1.0 Translocations | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 51 Bite || 6 Cast: Magic Dart || 9 Blink || 1 Call Imp || 1 Stab: Sleeping || 5 Dodge: Dodged || 38