Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 15965945465538148929 42 zlionsfan the Apothecary (level 3, -1/19 HPs) Began as a Vampire Alchemist on June 30, 2024. Slain by an orc wizard ... wielding a +2 dagger of venom (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (970 turns). zlionsfan the Apothecary(Vampire Alchemist) Turns: 970, Time: 00:03:11 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 33% Magic: 2/6 EV: 11 Int: 19 God: Gold: 13 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - +0 dagger rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} e - a potion of cancellation {unknown} f - a potion of invisibility {unknown} h - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: * Level 1.4 Short Blades + Level 2.3 Dodging + Level 3.2 Stealth * Level 2.3 Spellcasting * Level 1.0 Conjurations + Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Jinxbite Hex 4% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 90% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The orc is severely wounded. You kill the orc! You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. The puff of flame hits you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, slightly transparent, 64% to hit) The sting misses the orc wizard. The orc wizard hits you with a +2 dagger of venom. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, slightly transparent, 64% to hit) The sting misses the orc wizard. The orc wizard hits you with a +2 dagger of venom. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (moderately wounded, slightly transparent, 64% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +2 dagger of venom. You die... ##### #...# #.#.# # ####.#.#### .#. ####....#....# .... #....#######.# ..... #.##....#.†..# ......######.#####.#.#### .........†o@.# #.#.# ......############)..### ..... #..........^...# #... #........##.##.# ### #........##.##.# #........##.##.# #>.......##.##.# #.....†..##.##.# #..............# You could see an orc wizard (invisible). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 orcs (D:2) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:2) 4 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zlionsfan the Vampire Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 509 | D:1 | Reached skill level 1 in Short Blades 878 | D:2 | Reached skill level 1 in Conjurations 878 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 878 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 970 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, nicolae_twisty_statue_hallways D:2: layout_loops_cross, minmay_box_of_dots Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.4 Conjurations | 1 | 1.0 Dodging | | 2.3 Stealth | | 3.2 Spellcasting | | 2.3 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 63 Unarmed || 6 Bite || 8 Cast: Sting || 26 Ability: Exsanguinate || 1 Stab: Sleeping || 3 Armour: Robe || 28 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 937 | 30 | 24 | 705 | 2 | 483.5 | Dungeon | 967 | 937 | 30 | 24 | 705 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 748 daAuts D:2: 218 daAuts