Dungeon Crawl Stone Soup version 0.32-a0-2092-gd7452cd21e (webtiles) character file. Game seed: 15152948888857291683 2 zlionsfan the Apothecary (level 1, -1/13 HPs) Began as a Coglin Alchemist on Aug 13, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:40 (255 turns). zlionsfan the Apothecary(Coglin Alchemist) Turns: 255, Time: 00:01:40 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . f - +2 dagger (protect) {Ning} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -8), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, inability to drink after injury 1 a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +2 dagger of protection (weapon) {Ning} Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: * Level 0.2 Fighting + Level 1.7 Dodging + Level 1.5 Stealth * Level 0.1 Unarmed Combat * Level 1.7 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Summon Small Mammal Summ 4% N/A 24% 1 Call Imp Summ 2% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Call Canine Familiar Summ 1% N/A 58% 3 Sticky Flame Fire/Alch 5% 2d4 77% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You occasionally lose the ability to drink potions when taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 48% to hit) The sting misses the adder. The adder hisses angrily. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (48% to hit) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to drink potions when taking damage. You die... ##### ####...###### ##.##......... ##...#...# #..@..#.## ##.S.##..# ##.####'#### #.#≈≈≈.§§≈# ..#§..⌠.§≈# ##+#≈.#.#.≈# #§⌠.#.⌠≈# #≈.#.#.§# #≈..⌠.§≈# You could see an adder (very poisoned). Vanquished Creatures A bat (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zlionsfan the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached skill level 1 in Conjurations 229 | D:1 | You fall into a shaft and drop 1 floor! 255 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 255 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms, st_stairs_11 D:2: layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, hex_tiny, grunt_ministairs_7, nrook_mini_backslash, kennysheep_generic_room_10 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.2 Dodging | | 1.7 Stealth | | 1.5 Unarmed Combat | | 0.1 Spellcasting | | 1.7 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 3 Cast: Sting || 7 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 34 | 180 | 2 | 127.0 | Dungeon | 254 | 254 | 0 | 34 | 180 | 2 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 229 daAuts D:2: 25 daAuts