Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. zlionsfan the Vexing (Mummy Hexslinger) Turns: 636, Time: 00:05:16 Health: 26/26 AC: 3 Str: 13 XL: 3 Next: 33% Magic: 5/5 EV: 12 Int: 14 God: Gold: 70 SH: 0 Dex: 12 Spells: 1/5 levels left rFire x . . b - +1 sling rCold + . . (no shield) rNeg + + + c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 70 gold pieces. Inventory: Hand Weapons a - a +0 hand axe b - a +1 sling (weapon) Armour c - a +0 robe (worn) k - a +0 pair of boots (worn) Scrolls d - 3 scrolls labelled JOALEAMIYL e - a scroll labelled LAUPHU KONOGYU f - a scroll labelled NYSO UFAT VIUM g - 2 scrolls labelled DYFOWA OGIUSM h - a scroll labelled WOOKULLANKI i - 2 scrolls labelled KOBBEO TOOSO j - a scroll of poison Skills: * Level 1.4 Fighting * Level 2.1 Ranged Weapons + Level 1.6 Dodging * Level 1.9 Spellcasting * Level 3.3 Hexes You have one spell level left. You know the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 b - Foxfire Conj/Fire 4% 2x1d4 24% 1 c - Apportation Tloc 2% N/A 24% 1 d - Necrotise Necr 8% 1d4 24% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 24% 1 Inner Flame Hex/Fire 6% N/A 36% 3 Portal Projectile Hex/Tloc 12% N/A 36% 3 Cause Fear Hex 5% N/A 52% 4 Frozen Ramparts Ice 2% 1d1 58% 3 Summon Ice Beast Ice/Summ 1% N/A 94% 4 Fireball Conj/Fire 0% 3d3 100% 5 Plasma Beam Fire/Air 0% 2x1d11 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Ice Form Ice/Tmut Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aiming: Necrotise (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 50%) You feel a surge of power! You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder misses you. Casting: Necrotise (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, chance to affect: 50%) You feel a surge of power! You miscast Necrotise. Nothing appears to happen. The adder bites you. The adder misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! The endoplasm freezes you. You are frozen. You resist. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You see here an adder corpse. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You now have 70 gold pieces (gained 4). You open the door. Found a fizzy blue potion. Save game and exit? [Y]es or [N]o only, please. Save game and exit? #...###...# #....#....# #.......# #.>.⌠.<.# #.......## #....#....# #... ##...## ... #....####### .⌠ ##.⌠@'.!.... . # #...#...... #.##†##...... #............ #.......(.... ....(.......... ...##............ .. ##.......!.. # ##......... There are no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 endoplasms 3 giant cockroaches (D:1) 3 goblins (D:1) A kobold (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zlionsfan the Mummy Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 82 | D:1 | Reached skill level 3 in Hexes 102 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 250 | D:1 | Found Boxoeh's Armour Emporium. 304 | D:1 | Learned a level 1 spell: Foxfire 407 | D:1 | Learned a level 1 spell: Apportation 409 | D:1 | Learned a level 1 spell: Necrotise 420 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 420 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/5 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.3 Ranged Weapons | 2 | 2.1 Fighting | | 1.4 Dodging | | 1.6 Spellcasting | | 1.9 Action || total ---------------------------++------- Fire: Sling || 80 Cast: Slow || 3 Necrotise || 5 Armour: Robe || 13 Dodge: Dodged || 33