Dungeon Crawl Stone Soup version 0.29.1 (webtiles) character file. Game seed: 4085533843209330145 36 zombieshoju the Magician (level 3, 23/26 HPs) Began as a Djinni Summoner on Sept 12, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:10:29 (1365 turns). zombieshoju the Magician (Djinni Summoner) Turns: 1365, Time: 00:10:30 Health: 23/26 AC: 2 Str: 7 XL: 3 Next: 57% Gold: 89 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . e - +0 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn k - ring of magical power MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Missiles c - 3 silver javelins (quivered) Armour a - a +0 robe (worn) Jewellery k - a ring of magical power (left hand) Scrolls b - a scroll of identify {unknown} d - a scroll of acquirement {unknown} f - a scroll of silence {unknown} h - a scroll of enchant armour {unknown} i - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 3% 1 b - Call Imp Summ 17% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 9% 3 d - Summon Guardian Gole Hex/Summ 17% N/A 9% 3 e - Summon Lightning Spi Summ/Air 17% N/A 28% 4 f - Sandblast Erth 34% 2d9 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp completely misses the worm. Found a mace. Your crimson imp hits the worm. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The worm closely misses your crimson imp. A worm is nearby! You swap places. The worm barely misses you. You swap places. Your crimson imp hits the worm. A worm is nearby! A worm is nearby! A worm is nearby! The worm bites your crimson imp. Your crimson imp blinks! Your crimson imp blinks! Your quokka barely misses the worm. The worm barely misses you. You hit the worm. The worm is lightly wounded. Your quokka bites the worm. x2 You hit the worm. The worm is heavily wounded. Your quokka bites the worm. The worm bites you. You sock the worm! You kill the worm! You swap places. You see here a worm corpse. You see here a +0 mace. Your quokka disappears in a puff of smoke! You see here a ring of magical power. k - a ring of magical power You repel a surge of foreign magic. k - a ring of magical power (left hand) Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##.....#### #>..#.........## #.##...........# #.###......#..#..... #.###......#..# ##.# ...##.#.####).#### ....#.#.#........# [...#...#.######.# #.......#.r.##..@# #.#.#...###.###### ###.#.#.#.r.##.†)# .# . #.######.# #.r......# ####..#### #..# #..# #... There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) 2 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 endoplasms (D:2) A goblin (D:1) 3 hobgoblins A quokka (D:2) A ball python (D:2) A bat (D:2) A frilled lizard (D:1) 2 kobolds 2 rats (D:1) 15 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zombieshoju the Djinni Summoner began the quest for the | Orb. 0 | D:1 | zombieshoju set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 494 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1115 | D:2 | Reached XP level 3. HP: 23/26 MP: 0/0 1115 | D:2 | Learned a level 1 spell: Sandblast 1365 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, basic_altar, bh_walls_and_bars Action || total -------------------------++------- Melee: Mace || 10 Cast: Summon Small Mamm || 13 Call Imp || 7 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 13