Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 2321443855652333402 0 zorg the Conjurer (level 1, 15/15 HPs) *EXPLORE* Began as a Naga Conjurer on Apr 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (49 turns). zorg the Conjurer (Naga Conjurer) Turns: 49, Time: 00:01:12 Health: 15/15 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 18 God: Gold: 27 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.5 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Welcome, zorg the Naga Conjurer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. Found a book of Conjurations. Found a mace. You now have 10 gold pieces. You now have 19 gold pieces (gained 9). A dart slug comes into view. Found 8 gold pieces. You see here a +0 mace. c - a +0 mace c - a +0 mace (weapon) WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) You now have 27 gold pieces (gained 8). Found a dagger. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .# #.##.# # #.##.# ###. #. #.##.##... ) #.......### #. #....#....w .####.########.#....# ...................# #+###.@.......#...## ##+....♣..##...###. ##............... ###.....##..###. #....####.## ##...# #..# #+..# #:.## #..# ##..## ##### #.#####.... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorg the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 41 | D:1 | Entered explore mode. 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 41 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 41 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts