Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 8471940828058585717 151 zorg the Conjurer (level 5, 0/42 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Slain by Duvessa ... wielding a +0 short sword (3 damage) ... on level 4 of the Dungeon. The game lasted 00:09:49 (2460 turns). zorg the Conjurer (Deep Elf Conjurer) Turns: 2460, Time: 00:09:50 Health: 0/42 AC: 22 Str: 4 XL: 5 Next: 11% Magic: 3/13 EV: 2 Int: 25 God: Gold: 138 SH: 0 Dex: 19 Spells: 5/12 levels left rFire . . . d - +3 dagger rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ q - +6 ring of dexterity HPRegen 0.27/turn (no ring) MPRegen 0.26/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Missiles g - 18 stones Armour a - a +0 robe (melded) i - the +1 ring mail of Jocular the Good {Rampage ^Drain rElec rN+} (You found it on level 3 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Jewellery q - a +6 ring of dexterity (worn) Wands k - a wand of flame (14) (quivered) Scrolls h - a scroll of vulnerability {unknown} l - a scroll of enchant armour {unknown} n - a scroll of torment {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic c - 3 potions of curing f - 2 potions of enlightenment {unknown} j - a potion of haste p - a potion of ambrosia {unknown} Talismans m - a rimehorn talisman Skills: + Level 1.1 Armour - Level 3.3 Dodging - Level 3.8 Stealth - Level 4.4 Spellcasting - Level 4.7 Conjurations + Level 1.2 Translocations + Level 1.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 13% 2 Sigil of Binding Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Shops: D:2 * Annotations: D:4 Duvessa, Natasha Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits Duvessa. Duvessa is moderately wounded. Duvessa rages. Duvessa hits you with a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Duvessa. Duvessa is moderately wounded. Duvessa is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (moderately wounded, berserk, 82% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa! Duvessa is heavily wounded. (Press . to maintain the ray.) Duvessa barely misses you. The searing ray hits Duvessa! Duvessa is heavily wounded. Duvessa hits you with a +0 short sword! Natasha, Servant of Life and Death comes into view. Duvessa closely misses you. The searing ray hits Duvessa. Duvessa is severely wounded. Natasha hisses angrily. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You stop channelling your searing ray. Duvessa hits you but does no damage. Natasha wildly gestures. Natasha shimmers violently. Duvessa hits you with a +0 short sword. You die... #.# .♣ .# #<# ~ ~~ ..# #.# ..♣~♣ #.# #######.# ..h~. #.# #.......# ...~.. #.# #.####### ...~..##.# #.# ...~..e..# #.# ...~...♣.# #)# ..♣~♣..#.####.## ♣.##...#...## ♣. #........# . #...#.<.## .. #..###.## ## #..# ### #..# ######..# You could see Duvessa (berserk) and Natasha. Vanquished Creatures Dowan (D:4) 3 adders A ribbon worm (D:2) A dart slug (D:3) 2 orcs (D:3) 6 bats 6 endoplasms 5 giant cockroaches 6 goblins 5 hobgoblins 10 jackals 4 kobolds A quokka (D:3) 4 ball pythons 2 frilled lizards 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 163 | D:1 | Learned a level 2 spell: Searing Ray 912 | D:2 | Reached XP level 3. HP: 16/19 MP: 3/10 1207 | D:2 | Found a faded altar of an unknown god. 1324 | D:2 | Found Ynozet's Assorted Antiques. 1506 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1752 | D:3 | Identified the +1 ring mail of Jocular the Good {Rampage | ^Drain rElec rN+} 1779 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2208 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2372 | D:4 | Noticed Dowan 2373 | D:4 | Noticed Duvessa 2379 | D:4 | Killed Dowan 2380 | D:4 | Reached skill level 1 in Armour 2380 | D:4 | Reached skill level 1 in Translocations 2380 | D:4 | Reached skill level 1 in Alchemy 2380 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 2458 | D:4 | Noticed Natasha 2460 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, hangedman_decor_riveting D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, basic_ecumenical_altar, lightli_corner_chamber D:3: layout_loops_corners, old_standard_altar, hangedman_decor_opposing D:4: layout_loops_ring, kiku_gazebo_garden_becter, minmay_temple_entry_water_ring, uniq_natasha, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.3 Spellcasting | 4 | 4.4 Armour | 1 | 1.1 Translocations | 1 | 1.2 Alchemy | 1 | 1.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 43 | 31 || 74 Unarmed | 1 | || 1 Cast: Magic Dart | 11 | 2 || 13 Searing Ray | 14 | 8 || 22 Iskenderun's Myst | | 2 || 2 Evoke: Wand | | 2 || 2 Use: Potion | | 2 || 2 Scroll | | 2 || 2 Stab: Sleeping | 2 | 5 || 7 Distracted | | 1 || 1 Armour: Robe | 28 | 25 || 53 Skin | | 2 || 2 Dodge: Dodged | 43 | 21 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2443 | 2362 | 81 | 64 | 1589 | 4 | 610.8 | Dungeon | 2443 | 2362 | 81 | 64 | 1589 | 4 | 610.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 907 daAuts D:1: 884 daAuts D:2: 546 daAuts D:4: 105 daAuts