Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 1952019400461367432 13 zorg the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (276 turns). zorg the Conjurer (Deep Elf Conjurer) Turns: 276, Time: 00:01:39 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 24% Magic: 8/8 EV: 11 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} e - a scroll of amnesia {unknown} f - a scroll of poison {unknown} Skills: - Level 2.4 Dodging + Level 3.2 Stealth + Level 3.6 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) You focus your ray upon the rat. The searing ray hits the goblin. You kill the goblin! The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. A quokka comes into view. Things that are here: a +0 club; a goblin corpse Found a scroll labelled RUAKOIRESOV. The quokka barely misses you. Things that are here: a +0 club; a goblin corpse Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray misses the quokka. (Press . to maintain the ray.) The quokka bites you. You closely miss the quokka. You stop channelling your searing ray. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The quokka bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a goblin corpse Magic courses through your body. The quokka bites you. You die... #.....##'##.....+......###... ##...##...##...##...........# ##.##.....##.##.......####.. #'#...ß...#+#.#......# ##. ##.##.....##........### ## ##...##...##..#..# #.....##'## .....# ##...###..###..#.# ####.##......@.)..#.# #..#'#...#.###r.....# . #....###..........#.# # #..####....##.[#...... #.## #..#.....[..##.## #.##.# #.##.####.!.. # #.##.# ... #.# ....#. #.##†####. ... ....... #.##.######.. #?.## .# You could see a quokka. Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) A ball python (D:1) A bat (D:1) 4 frilled lizards (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | You fall into a shaft and drop 1 floor! 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Learned a level 2 spell: Searing Ray 276 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, nrook_loot_triangle, nicolae_hexahallways, kennysheep_small_spiral D:2: layout_rooms, serial_shops, nicolae_shopburst, basic_altar, hellmonk_ecumenical_altar_defaced_shrine, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 2 Cast: Magic Dart || 14 Searing Ray || 4 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 0 | 113 | 2 | 136.5 | Dungeon | 273 | 273 | 0 | 0 | 113 | 2 | 136.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts D:2: 17 daAuts