Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 17079729854896368287 834 zran the Conjurer (level 7, -2/50 HPs) Began as an Armataur Conjurer on Sept 7, 2024. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll sergeant (10 damage) ... on level 5 of the Dungeon. The game lasted 00:08:12 (699 turns). zran the Conjurer (Armataur Conjurer) Turns: 699, Time: 00:08:12 Health: -2/50 AC: 4 Str: 13 XL: 7 Next: 66% Magic: 9/13 EV: 8 Int: 20 God: Gold: 84 SH: 0 Dex: 8 Spells: 7/14 levels left rFire . . . b - +4 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.93/turn (no ring) MPRegen 0.46/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 84 gold pieces. Inventory: Hand Weapons b - a +4 falchion (weapon) i - a +0 whip Armour a - a +0 robe (worn) g - a +0 cloak h - a +1 cloak Scrolls d - 2 scrolls of enchant armour {unknown} f - a scroll of blinking j - a scroll of teleportation {unknown} k - a scroll of amnesia Potions c - a potion of brilliance e - a potion of haste Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 4.3 Spellcasting + Level 5.7 Conjurations + Level 5.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Confusing Touch Hex 4% N/A 36% 3 Vampiric Draining Necr 4% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:4 3 exclusions Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd of protection (severely wounded, 82% to hit) The searing ray hits the iguana. The iguana is severely wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) The iguana bites you. The gnoll hits you with a +0 flail! Unknown command. The searing ray hits the iguana! You kill the iguana! The gnoll barely misses you. Unknown command. The searing ray hits the jelly! The jelly is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the jelly! You kill the jelly! You finish channelling your searing ray. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The gnoll hits you with a +0 flail! You die... #.### .....#... #.#.. ...!..... #.#.##.....#.# #.#.#........ #.#.#ol ....# #.#.#.# .o#># #.#.#.##....# #<@.))))$)..# ###g#)##....# #......o#..... #.#####.# ..^# #. .# #.. #. .. . #. .. #. .# You could see a gnoll. Vanquished Creatures A black bear (D:4) 2 bullfrogs (Sewer) A gnoll sergeant (D:5) 5 wights (D:4) 2 bombardier beetles (D:3) A jelly (D:5) An orc wizard (D:5) An iguana (D:5) 5 adders (Sewer) 4 gnolls (D:5) 2 ufetubi (D:4) 3 ribbon worms (D:4) 4 dart slugs (Sewer) 5 orcs 9 giant cockroaches (Sewer) 2 goblins A quokka (D:1) 6 ball pythons 12 frilled lizards 2 kobolds 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 178 | D:3 | Noticed a bombardier beetle 201 | D:4 | Reached XP level 2. HP: 10/20 MP: 0/5 206 | D:4 | Learned a level 2 spell: Searing Ray 225 | D:4 | Noticed a wight 227 | D:4 | Noticed a wight 227 | D:4 | Noticed a black bear 227 | D:4 | Noticed a wight 229 | D:4 | Noticed a wight 238 | D:4 | Killed a wight 239 | D:4 | Reached XP level 3. HP: 22/26 MP: 1/7 242 | D:4 | Noticed a wight 244 | D:4 | Killed a wight 245 | D:4 | Reached XP level 4. HP: 20/33 MP: 4/8 249 | D:4 | Reached XP level 5. HP: 17/38 MP: 1/10 260 | D:4 | Reached skill level 5 in Conjurations 273 | D:4 | Killed a black bear 274 | D:4 | Reached XP level 6. HP: 21/45 MP: 5/12 296 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 301 | D:3 | Found the +3 giant club "Skullcrusher" {speed, Str+7} 368 | D:3 | Reached skill level 1 in Translocations 421 | D:4 | Found a glowing drain. 435 | Sewer | Entered a sewer 542 | Sewer | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 542 | Sewer | Reached XP level 7. HP: 31/50 MP: 13/13 676 | D:5 | Entered Level 5 of the Dungeon 691 | D:5 | Reached skill level 5 in Translocations 699 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_ring D:3: cheibrodos_thug_alley, layout_basic, ebering_ecumenical_altar_abandoned, minmay_rat_hole D:4: layout_basic, cheibrodos_sewer_entry_sluice, minivault_27, nicolae_letterblocks [nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock, nicolae_letter_subblock], uniq_duvessa D:5: layout_loops_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 | 4.3 Conjurations | 4 5 | 5.7 Translocations | 3 5 | 5.1 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Tailslap | 2 | 1 | 2 || 5 Whip | | 2 | || 2 Falchion | | 11 | 9 || 20 Cast: Magic Dart | 19 | 18 | 4 || 41 Searing Ray | 2 | 22 | 12 || 36 Iskenderun's Myst | | | 2 || 2 Use: Potion | 3 | 1 | || 4 Scroll | 2 | 1 | 1 || 4 Stab: Sleeping | | 1 | || 1 Armour: Robe | 20 | 32 | 38 || 90 Dodge: Dodged | 5 | 25 | 16 || 46