Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 18405226994765497968 324 zran the Conjurer (level 6, -2/45 HPs) Began as an Armataur Conjurer on Sept 10, 2024. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:51 (424 turns). zran the Conjurer (Armataur Conjurer) Turns: 424, Time: 00:02:52 Health: -2/45 AC: 4 Str: 13 XL: 6 Next: 23% Magic: 5/9 EV: 8 Int: 20 God: Gold: 7 SH: 0 Dex: 8 Spells: 2/9 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.77/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1, deterioration 1, mutation resistance 1, no potion heal 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 6.4 Conjurations + Level 2.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:4 [ Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Your body sometimes deteriorates upon taking damage. You are somewhat resistant to further mutation. Potions are less effective at restoring your health. Message History The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll barely misses you. The orc barely misses you. The orc hits you with a +3 dagger. The gnoll closely misses you. Unknown command. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc barely misses you. Your Translocations skill increases to level 2! The searing ray hits the gnoll. You kill the gnoll! The orc hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. Your system partially rejects the healing effects of potions. You feel genetically stable. The orc hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +3 dagger and wearing a +3 chain mail (heavily wounded, 85% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. You die... ..####... #........ #........ #)....... #)........... #.).......... #o)......... #@o.......# #.........# +.... #######.........# #.... #...............# #.... #...............# #.... #........)......# #.... #...............####.... #.....................# #.....................#. You could see 2 orcs. Vanquished Creatures Grinder (D:4) A gnoll bouda (D:4) An orc wizard (D:4) 3 gnolls (D:4) An adder (D:3) A shadow imp (D:4) 2 orcs (D:4) 2 endoplasms A hobgoblin (D:1) 12 jackals 2 kobolds A ball python (D:1) A frilled lizard (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:1 | Found Haimp's Antique Armour Shop. 117 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 126 | D:1 | Learned a level 2 spell: Searing Ray 133 | D:2 | Reached skill level 4 in Conjurations 165 | D:4 | Reached XP level 3. HP: 26/26 MP: 2/6 291 | D:4 | Noticed Grinder 306 | D:4 | Killed Grinder 307 | D:4 | Reached skill level 6 in Conjurations 307 | D:4 | Reached XP level 4. HP: 16/33 MP: 1/7 307 | D:4 | Reached XP level 5. HP: 18/38 MP: 1/8 312 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 363 | D:4 | Found Usoisob's Antique Armour Emporium. 419 | D:4 | Reached skill level 1 in Translocations 419 | D:4 | Reached XP level 6. HP: 27/45 MP: 7/9 423 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 423 | D:4 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 423 | D:4 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 424 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_tromino_mix6 D:3: layout_rooms, mainiacjoe_overflow_boulevard, uniq_robin D:4: layout_gridville, beargit_hepliaklqana_dungeon_heroes, serial_shops, shop, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 | 2.0 Conjurations | 4 6 | 6.4 Translocations | 1 2 | 2.1 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Tailslap | 3 | || 3 Short sword | 4 | || 4 Cast: Magic Dart | 10 | || 10 Searing Ray | 11 | 5 || 16 Use: Potion | 1 | 1 || 2 Armour: Robe | 35 | 15 || 50 Dodge: Dodged | 29 | 6 || 35