Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 12210339508365100322 1 zran the Conjurer (level 1, -7/21 HPs) Began as an Armataur Conjurer on Sept 10, 2024. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:00:28 (74 turns). zran the Conjurer (Armataur Conjurer) Turns: 74, Time: 00:00:28 Health: -7/21 AC: 20 Str: 12 XL: 1 Next: 16% Magic: 3/3 EV: 1 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (barding currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.41/turn %: roll @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, (deformed body), (tough skin 3), (armoured tail), rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons c - a +0 whip Armour a - a +0 robe (melded) Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((Armour fits poorly on your strangely shaped body.)) ((You have extremely tough skin. (AC +3))) ((You have a long armoured tail.)) You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History a +0 whip; 5 stones; a kobold corpse c - a +0 whip (weapon) Found a stone staircase leading down. You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a smoky coppery potion. Found a fizzy silvery potion. d - a smoky coppery potion There are no items here. Autopickup is now off. You see here a fizzy silvery potion. e - a fizzy silvery potion An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear a shout! You roll towards the ogre! You aren't carrying any scrolls. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Okay, then. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Unknown command. You are now empty-handed. You completely miss the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You smack the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #..........# #..........# #..........# #..........# ###..........# ##............# ##.............# #...#..........# #.♣##..........# ##O.###...####### ..........# .....####...# .....#. ##..### ######.##..## ..#<.## ##..## ...## You could see an ogre. Vanquished Creatures A kobold (D:3) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 68 | D:4 | Noticed an ogre 74 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, feat_on_display D:2: layout_basic, uniq_robin D:3: layout_basic, mainiacjoe_overflow_brackets, amcnicky_altar_gilded, st_stairs_4, uniq_ijyb D:4: layout_rooms, fiery_altar_vehumet, ebering_ghost_reflecting_pool Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 4 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 1