Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 7303910754115939556 15 zran the Conjurer (level 2, -3/20 HPs) Began as an Armataur Conjurer on Sept 11, 2024. Slain by a sleepcap (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:04 (244 turns). zran the Conjurer (Armataur Conjurer) Turns: 244, Time: 00:01:05 Health: -3/20 AC: 5 Str: 12 XL: 2 Next: 34% Magic: 3/5 EV: 1 Int: 18 God: Gold: 14 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.75/turn %: roll @: sleeping A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of brand weapon {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History There is a stone staircase leading up here. A ball python comes into view. A sleepcap comes into view. Found a glowing ruby potion. The ball python hisses angrily. You roll towards the sleepcap! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) Okay, then. You roll towards the ball python! You barely miss the ball python. The ball python barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The sleepcap barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #.! #.#... #.#... ########.#..## .......#.#...# .......#.#...# .........#... .......#.#.####### #.....@.........# #.#####f#.#####. #.#.# #.#.# #.#.# #.#.# #.#.# #.#<# #.### You could see a sleepcap. Vanquished Creatures A ribbon worm (D:2) 3 ball pythons An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 17/20 MP: 3/5 109 | D:1 | Reached skill level 4 in Conjurations 112 | D:1 | Learned a level 2 spell: Searing Ray 244 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, nicolae_ecumenical_lake_church D:2: layout_basic, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_zigzag_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_3, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, minmay_quadrilaterals D:3: minmay_recursive_quarters, layout_basic, amcnicky_altar_gilded, mainiacjoe_overflow_swirl Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Conjurations | 4 | 4.1 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 13 Tailslap || 2 Cast: Magic Dart || 14 Searing Ray || 4 Armour: Robe || 18 Dodge: Dodged || 9