Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13199149557068394854 0 zran the Conjurer (level 1, 14/14 HPs) Began as an Armataur Conjurer on Sept 11, 2024. Was a Follower of Okawaru. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (10 turns). zran the Conjurer (Armataur Conjurer) Turns: 10, Time: 00:00:13 Health: 14/14 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 18 God: Okawaru [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: Renounce Religion, Heroism You were on level 1 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, zran the Armataur Conjurer. The awesome Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found a faded altar of an unknown god. Found a scroll labelled ILUKKE LESID. A hobgoblin and a quokka come into view. Found a murky blue potion. There is a faded altar of an unknown god here. This altar belongs to (a) Cheibriados, (b) Fedhas or (c) Okawaru, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okawaru accepts your prayer! Okawaru welcomes you! You can now gain great but temporary skills. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+####### !........# .........### #+# ...........###♣.♣## .........#..'..<..+ r......@.#####~~~## .........# #PPP# ......?..# ##### g........# .######### You could see a quokka (asleep) and a hobgoblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 5 | D:1 | Found a faded altar of an unknown god. 9 | D:1 | Prayed at the altar of an unknown god. 9 | D:1 | Became a worshipper of Warmaster Okawaru 9 | D:1 | Reached * piety under Okawaru 10 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, basic_ecumenical_altar