Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 1589105590816417388 15 zran the Digger (level 2, -1/20 HPs) Began as an Armataur Earth Elementalist on Sept 11, 2024. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (165 turns). zran the Digger (Armataur Earth Elementalist) Turns: 165, Time: 00:01:13 Health: -1/20 AC: 4 Str: 13 XL: 2 Next: 34% Magic: 3/5 EV: 8 Int: 15 God: Gold: 23 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} f - a scroll of butterflies {unknown} g - a scroll of teleportation {unknown} Potions e - a potion of mutation {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 0.8 Conjurations + Level 3.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 19% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 67% 4 Petrify Alch/Erth 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Aim: a water moccasin (lightly wounded, 70% to hit) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. An adder comes into view. The water moccasin closely misses you. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 70% to hit) The blast of sand hits the water moccasin but does no damage. The water moccasin is heavily wounded. The adder hisses angrily. The water moccasin barely misses you. The water moccasin misses you. Magic courses through your body. The water moccasin bites you! Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The adder bites you. The water moccasin completely misses you. The adder bites you but does no damage. The water moccasin bites you but does no damage. Unknown command. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. The adder bites you but does no damage. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) The blast of sand hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... ## .# ###.# ...# #..####.)###### #......@S...... #.####.#S...... ... ....#.? ###. .:#.# #. ... .. .. ##.# .. .. .. . ## .## You could see a water moccasin and an adder. Vanquished Creatures A ball python (D:1) A giant cockroach (D:2) 3 hobgoblins 2 jackals (D:1) 2 kobolds 2 bats A frilled lizard (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 47 | D:1 | Reached skill level 3 in Earth Magic 47 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 156 | D:3 | Noticed a water moccasin 165 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_basic, kennysheep_pointless_box, reono_crystal_passage, nicolae_titane D:3: kennysheep_slugbush, layout_basic, nicolae_overflow_crystal_walls, serial_shops, shop, chequers_mini_garden, item_on_display_a Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.2 Earth Magic | 3 | 3.1 Dodging | | 1.3 Stealth | | 2.1 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Sandblast || 23 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 23 Dodge: Dodged || 17